<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>treasure Archives - Tribality</title>
	<atom:link href="https://www.tribality.com/tag/treasure/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.tribality.com/tag/treasure/</link>
	<description>D&#38;D / Role Playing</description>
	<lastBuildDate>Wed, 15 Apr 2020 13:03:40 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=7.0.2</generator>

<image>
	<url>https://www.tribality.com/wp-content/uploads/2020/06/cropped-logo-2020-icon@2x-32x32.jpg</url>
	<title>treasure Archives - Tribality</title>
	<link>https://www.tribality.com/tag/treasure/</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>Let&#8217;s build a Beholder&#8217;s Lair + Advice on how to run one</title>
		<link>https://www.tribality.com/2020/04/15/lets-build-a-beholders-lair-advice-on-how-to-run-one/</link>
					<comments>https://www.tribality.com/2020/04/15/lets-build-a-beholders-lair-advice-on-how-to-run-one/#comments</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Wed, 15 Apr 2020 13:05:31 +0000</pubDate>
				<category><![CDATA[Columns]]></category>
		<category><![CDATA[GM Tips & Tricks]]></category>
		<category><![CDATA[beams]]></category>
		<category><![CDATA[beholder]]></category>
		<category><![CDATA[eye]]></category>
		<category><![CDATA[goblin]]></category>
		<category><![CDATA[kobold]]></category>
		<category><![CDATA[lair]]></category>
		<category><![CDATA[ray]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[tactic]]></category>
		<category><![CDATA[trap]]></category>
		<category><![CDATA[treasure]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=29935</guid>

					<description><![CDATA[<p>Thumbnail Art by Aaron Ancheta Continuing my ongoing series on how to run some of the best D&#38;D creatures comes the fan-favorite Beholder (or maybe DM&#8217;s favorite, as I think players don&#8217;t usually like them as much). They are great monsters full of personality and history in the game, coming from the very first edition of it. Inspired by HP Lovecraft&#8217;s stories, beholders are megalomaniac aberrations that come to lead and destroy, while gathering trophies and secrets&#8230; At first, I [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/04/15/lets-build-a-beholders-lair-advice-on-how-to-run-one/">Let&#8217;s build a Beholder&#8217;s Lair + Advice on how to run one</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
					<wfw:commentRss>https://www.tribality.com/2020/04/15/lets-build-a-beholders-lair-advice-on-how-to-run-one/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>The Island with No Name (1st Level Adventure for D&#038;D 5e) &#8211; Part 2</title>
		<link>https://www.tribality.com/2018/12/21/the-island-with-no-name-1st-level-adventure-for-dd-5e-part-2/</link>
					<comments>https://www.tribality.com/2018/12/21/the-island-with-no-name-1st-level-adventure-for-dd-5e-part-2/#respond</comments>
		
		<dc:creator><![CDATA[DM Shawn]]></dc:creator>
		<pubDate>Fri, 21 Dec 2018 06:02:20 +0000</pubDate>
				<category><![CDATA[Adventures]]></category>
		<category><![CDATA[Aquatic / Pirate]]></category>
		<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[pirate]]></category>
		<category><![CDATA[treasure]]></category>
		<category><![CDATA[vodari]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=25926</guid>

					<description><![CDATA[<p>The Island with No Name is a starter adventure for four first level characters. The adventure is set in my Seas of Vodari campaign world, but can be easily adapted to any setting. The adventure is highly inspired by Treasure Island and other classic treasure hunts, but provides enough of its own take on this classic story to be both familiar and new. In this adventure, players follow a map to a mysterious island in search of the hidden treasure [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2018/12/21/the-island-with-no-name-1st-level-adventure-for-dd-5e-part-2/">The Island with No Name (1st Level Adventure for D&#038;D 5e) &#8211; Part 2</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
					<wfw:commentRss>https://www.tribality.com/2018/12/21/the-island-with-no-name-1st-level-adventure-for-dd-5e-part-2/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>The Island with No Name (1st Level Adventure for D&#038;D 5e) &#8211; Part 1</title>
		<link>https://www.tribality.com/2018/12/14/the-island-with-no-name-1st-level-adventure-for-dd-5e-part-1/</link>
					<comments>https://www.tribality.com/2018/12/14/the-island-with-no-name-1st-level-adventure-for-dd-5e-part-1/#respond</comments>
		
		<dc:creator><![CDATA[DM Shawn]]></dc:creator>
		<pubDate>Fri, 14 Dec 2018 14:24:59 +0000</pubDate>
				<category><![CDATA[Adventures]]></category>
		<category><![CDATA[Aquatic / Pirate]]></category>
		<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[pirate]]></category>
		<category><![CDATA[treasure]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=25913</guid>

					<description><![CDATA[<p>The Island with No Name is a starter adventure for four first level characters. The adventure is set in my Seas of Vodari campaign world, but can be easily adapted to any setting. The adventure is highly inspired by Treasure Island and other classic treasure hunts, but provides enough of its own take on this classic story to be both familiar and new. In this adventure, players follow a map to a mysterious island in search of the hidden treasure [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2018/12/14/the-island-with-no-name-1st-level-adventure-for-dd-5e-part-1/">The Island with No Name (1st Level Adventure for D&#038;D 5e) &#8211; Part 1</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
					<wfw:commentRss>https://www.tribality.com/2018/12/14/the-island-with-no-name-1st-level-adventure-for-dd-5e-part-1/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Tribal Knowledge: Training as Treasure</title>
		<link>https://www.tribality.com/2016/01/07/tribal-knowledge-training-as-treasure/</link>
					<comments>https://www.tribality.com/2016/01/07/tribal-knowledge-training-as-treasure/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Thu, 07 Jan 2016 14:00:45 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Tribal Knowledge]]></category>
		<category><![CDATA[dungeon-master]]></category>
		<category><![CDATA[rewards]]></category>
		<category><![CDATA[training]]></category>
		<category><![CDATA[treasure]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=14158</guid>

					<description><![CDATA[<p>There are two little paragraphs in the 5e Dungeon Master&#8217;s Guide, plus three bullet points, that offer a wonderful amount of room for expansion: Training, p. 231. In the 4th edition Dungeon Master&#8217;s Guide II, there are a few pages on Alternative Rewards, and the group I played 4e with thought this was just about the best thing in the world &#8211; thus giving me incentive to explore training as treasure in 5e. Personal Mechanical Plot is term I use from [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2016/01/07/tribal-knowledge-training-as-treasure/">Tribal Knowledge: Training as Treasure</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
					<wfw:commentRss>https://www.tribality.com/2016/01/07/tribal-knowledge-training-as-treasure/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>In the Eye of the Beholder: Treasure</title>
		<link>https://www.tribality.com/2015/05/13/in-the-eye-of-the-beholder-treasure/</link>
					<comments>https://www.tribality.com/2015/05/13/in-the-eye-of-the-beholder-treasure/#respond</comments>
		
		<dc:creator><![CDATA[Ben Latham]]></dc:creator>
		<pubDate>Wed, 13 May 2015 16:35:41 +0000</pubDate>
				<category><![CDATA[Adventures]]></category>
		<category><![CDATA[Eye of the Beholder]]></category>
		<category><![CDATA[treasure]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=7736</guid>

					<description><![CDATA[<p>Glistening piles of coin, an enchanted sword shining with elvish runes, a trinket stolen from a dragon&#8217;s hoard, all of these things are treasure to your players, and they are vitally important to making a storyline set in a fantasy world dynamic. This week, we are going to put treasure in the Eye of the Beholder, and discuss when, and how, to give it to your players. Not all that glitters is gold. The first, and most common, type of treasure is [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2015/05/13/in-the-eye-of-the-beholder-treasure/">In the Eye of the Beholder: Treasure</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
					<wfw:commentRss>https://www.tribality.com/2015/05/13/in-the-eye-of-the-beholder-treasure/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
	</channel>
</rss>
