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	<title>wild west Archives - Tribality</title>
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	<title>wild west Archives - Tribality</title>
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	<item>
		<title>Bard &#8211; College of Mixology (5e)</title>
		<link>https://www.tribality.com/2021/01/06/bard-college-of-mixology-5e/</link>
					<comments>https://www.tribality.com/2021/01/06/bard-college-of-mixology-5e/#respond</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Wed, 06 Jan 2021 17:36:31 +0000</pubDate>
				<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Wild West]]></category>
		<category><![CDATA[bard]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[wild west]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=31893</guid>

					<description><![CDATA[<p>This week on the Campaign Trail, I thought I&#8217;d share a subclass I created for one of my players who expressed interest in being able to play a charlatan/snake oil type character for our upcoming western fantasy-themed campaign. This bard uses this idea as a jumping-off point for what if the snake oil salesperson actually created useful tonics, tinctures, and drinks&#8230; Design Notes: It made more sense for this bard to boost allies vs. being a ranged prisoner somehow getting [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2021/01/06/bard-college-of-mixology-5e/">Bard &#8211; College of Mixology (5e)</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Wrangler &#8211; Fighter Martial Archetype D&#038;D 5e</title>
		<link>https://www.tribality.com/2020/04/10/wrangler-fighter-archetype-dd-5e/</link>
					<comments>https://www.tribality.com/2020/04/10/wrangler-fighter-archetype-dd-5e/#respond</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Fri, 10 Apr 2020 05:23:56 +0000</pubDate>
				<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[Wild West]]></category>
		<category><![CDATA[horse]]></category>
		<category><![CDATA[horses]]></category>
		<category><![CDATA[mounted-combat]]></category>
		<category><![CDATA[western]]></category>
		<category><![CDATA[wild west]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=29824</guid>

					<description><![CDATA[<p>This week on the campaign trail I present a new fighter archetype that would fit well in a wild west flavored D&#38;D fantasy adventure or any campaign where mounted combat or overland travel is a focus. Design Notes I thought it was important for the class&#8217; iconic character to be something other than a typical cowhand on a horse, so I went with an elf and her elk. It just feels more like a Dungeons &#38; Dragons take on the [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/04/10/wrangler-fighter-archetype-dd-5e/">Wrangler &#8211; Fighter Martial Archetype D&#038;D 5e</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Frontier 5e – Campaign Setting Overview (Part 3)</title>
		<link>https://www.tribality.com/2017/07/07/frontier-5e-campaign-setting-overview-part-3/</link>
					<comments>https://www.tribality.com/2017/07/07/frontier-5e-campaign-setting-overview-part-3/#respond</comments>
		
		<dc:creator><![CDATA[Guest Author]]></dc:creator>
		<pubDate>Fri, 07 Jul 2017 17:24:18 +0000</pubDate>
				<category><![CDATA[Wild West]]></category>
		<category><![CDATA[gunfighter]]></category>
		<category><![CDATA[western]]></category>
		<category><![CDATA[wild west]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=20579</guid>

					<description><![CDATA[<p>This week we have the conclusion from Dale Easterling that looks at running a Wild West campaign for D&#38;D 5e. Part 1 &#124; Part 2 &#124; Part 3 &#160; PREVIOUSLY… In the previous installment of the Frontier 5e Campaign Setting overview, I went into detail covering my homebrew mechanics for gambling, drinking, mass combat, and more. And now the conclusion of the review, with a bestiary sample, notes on poison and disease, and a preview of the inaugural Frontier campaign [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2017/07/07/frontier-5e-campaign-setting-overview-part-3/">Frontier 5e – Campaign Setting Overview (Part 3)</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Frontier 5e – Campaign Setting Overview (Part 2)</title>
		<link>https://www.tribality.com/2017/06/21/frontier-5e-campaign-setting-overview-part-2/</link>
					<comments>https://www.tribality.com/2017/06/21/frontier-5e-campaign-setting-overview-part-2/#comments</comments>
		
		<dc:creator><![CDATA[Guest Author]]></dc:creator>
		<pubDate>Wed, 21 Jun 2017 23:28:17 +0000</pubDate>
				<category><![CDATA[Wild West]]></category>
		<category><![CDATA[gunfighter]]></category>
		<category><![CDATA[western]]></category>
		<category><![CDATA[wild west]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=20515</guid>

					<description><![CDATA[<p>This week we have another guest post from Dale Easterling that looks at running a Wild West campaign for D&#38;D 5e. Part 1 &#124; Part 2 PREVIOUSLY… In the first installment of this overview of my Old West 5e campaign setting, Frontier, I summarized the 6 Classes that can be used in the magicless and historically-based world. There was also a section on the Culture system used in lieu of races in the traditional RPG sense. Due to reviewer issues, [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2017/06/21/frontier-5e-campaign-setting-overview-part-2/">Frontier 5e – Campaign Setting Overview (Part 2)</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>3</slash:comments>
		
		
			</item>
		<item>
		<title>Frontier 5e – Campaign Setting Overview (Part 1)</title>
		<link>https://www.tribality.com/2017/06/14/frontier-5e-campaign-setting-overview-part-1/</link>
					<comments>https://www.tribality.com/2017/06/14/frontier-5e-campaign-setting-overview-part-1/#comments</comments>
		
		<dc:creator><![CDATA[Guest Author]]></dc:creator>
		<pubDate>Wed, 14 Jun 2017 14:39:05 +0000</pubDate>
				<category><![CDATA[Wild West]]></category>
		<category><![CDATA[gunfighter]]></category>
		<category><![CDATA[western]]></category>
		<category><![CDATA[wild west]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=20412</guid>

					<description><![CDATA[<p>This week we have a guest post from Dale Easterling that looks at running a Wild West campaign for D&#38;D 5e. Part 1 &#124; Part 2 &#8220;In the past, that is now lost forever, there was a time when the land was sacred, and the ancient ones were as one with it. A time when only the children of the great spirit were here, to light their fires in these places with no boundaries, when the forests were as thick [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2017/06/14/frontier-5e-campaign-setting-overview-part-1/">Frontier 5e – Campaign Setting Overview (Part 1)</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>14</slash:comments>
		
		
			</item>
		<item>
		<title>D&#038;D 5th Edition &#8211; Gambler Prestige Class</title>
		<link>https://www.tribality.com/2016/05/16/dd-5th-edition-gambler-prestige-class/</link>
					<comments>https://www.tribality.com/2016/05/16/dd-5th-edition-gambler-prestige-class/#respond</comments>
		
		<dc:creator><![CDATA[Michael Long]]></dc:creator>
		<pubDate>Mon, 16 May 2016 16:21:34 +0000</pubDate>
				<category><![CDATA[Thoughts & Things]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[gamber]]></category>
		<category><![CDATA[gamble]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[wild west]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=16601</guid>

					<description><![CDATA[<p>I am working on a Gambler option for my Wild West campaign, and I started with an idea for a Rogue archetype, but then I worked toward a Prestige Class. That way it could be an option for any class that meets the Prestige Class’s requirements, and be useful outside of my campaign for other people.  These are my first notes on building the Gambler, and I began with a few requirements, and then the core mechanic of Gambler’s Luck. [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2016/05/16/dd-5th-edition-gambler-prestige-class/">D&#038;D 5th Edition &#8211; Gambler Prestige Class</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<item>
		<title>Wild West &#8211; Crimes and Punishment</title>
		<link>https://www.tribality.com/2016/02/15/wild-west-crimes-and-punishment/</link>
		
		<dc:creator><![CDATA[Michael Long]]></dc:creator>
		<pubDate>Mon, 15 Feb 2016 17:23:49 +0000</pubDate>
				<category><![CDATA[Thoughts & Things]]></category>
		<category><![CDATA[Wild West]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[wild west]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=14812</guid>

					<description><![CDATA[<p>I&#8217;ve been working to define some more aspects of my Wild West campaign setting based on 1870s Western United States. I started to put together ideas about crimes and punishment, and pulled a lot of ideas from TSR&#8217;s Boot Hill. There were many crimes that were punishable by death in the American West in the 1870s, and there were a lot of other minor crimes that required incarceration, fines, and service. Some petty crimes may have been overlooked by someone [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2016/02/15/wild-west-crimes-and-punishment/">Wild West &#8211; Crimes and Punishment</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
		
		
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		<item>
		<title>Wild West Setting for D&#038;D 5e &#8211; Tribal Shaman NPC</title>
		<link>https://www.tribality.com/2016/01/25/wild-west-setting-for-dd-5e-tribal-shaman-npc/</link>
		
		<dc:creator><![CDATA[Michael Long]]></dc:creator>
		<pubDate>Mon, 25 Jan 2016 17:57:31 +0000</pubDate>
				<category><![CDATA[Thoughts & Things]]></category>
		<category><![CDATA[Wild West]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[native american]]></category>
		<category><![CDATA[shaman]]></category>
		<category><![CDATA[tribal]]></category>
		<category><![CDATA[wild west]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=14565</guid>

					<description><![CDATA[<p>I put together a 5th edition Gunfighter Class for player characters recently. I think it fits well into an 1870&#8217;s Wild West campaign that I&#8217;ve been working on. Wild West was one of the first homebrew settings that I put together when 5th edition came out in 2014. I had put together a Native American Warrior and a Wild West Outlaw, but since then I&#8217;ve needed to add a little more magic into the game. To add more magic, I&#8217;ve [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2016/01/25/wild-west-setting-for-dd-5e-tribal-shaman-npc/">Wild West Setting for D&#038;D 5e &#8211; Tribal Shaman NPC</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
		
		
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		<item>
		<title>Wild West Setting for D&#038;D 5e</title>
		<link>https://www.tribality.com/2014/10/13/wild-west-setting-for-dd-5e/</link>
					<comments>https://www.tribality.com/2014/10/13/wild-west-setting-for-dd-5e/#comments</comments>
		
		<dc:creator><![CDATA[Michael Long]]></dc:creator>
		<pubDate>Mon, 13 Oct 2014 15:00:55 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Thoughts & Things]]></category>
		<category><![CDATA[Wild West]]></category>
		<category><![CDATA[boot hill]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[wild west]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=423</guid>

					<description><![CDATA[<p>I have worked on a Gunslinger class for Dungeons &#38; Dragons 5th edition.  I posted my first version on the D&#38;D 5th Facebook group Gun Slinger class link,  and can be found in the files section. Since then, I have been working on the environment and settings of the Wild West for my D&#38;D game.  I have the old Boot Hill game that I used to play, and the old conversion rules from AD&#38;D for Boot Hill (It&#8217;s in the [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2014/10/13/wild-west-setting-for-dd-5e/">Wild West Setting for D&#038;D 5e</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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