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	Comments on: Dancing Monk Background	</title>
	<atom:link href="https://www.tribality.com/2017/04/26/dancing-monk-background/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.tribality.com/2017/04/26/dancing-monk-background/</link>
	<description>D&#38;D / Role Playing</description>
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		<title>
		By: tribality		</title>
		<link>https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2726</link>

		<dc:creator><![CDATA[tribality]]></dc:creator>
		<pubDate>Thu, 27 Apr 2017 19:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tribality.com/?p=19954#comment-2726</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2721&quot;&gt;Jesse&lt;/a&gt;.

Good stuff. Keep the idea factory running though.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2721">Jesse</a>.</p>
<p>Good stuff. Keep the idea factory running though.</p>
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		<item>
		<title>
		By: Jesse		</title>
		<link>https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2725</link>

		<dc:creator><![CDATA[Jesse]]></dc:creator>
		<pubDate>Thu, 27 Apr 2017 18:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tribality.com/?p=19954#comment-2725</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2722&quot;&gt;crimfan&lt;/a&gt;.

Even though perform is generally a charisma based thing, because the purpose of doing so is for the purpose of improving one&#039;s mind and body which is why I shifted it to wisdom or dexterity respectively.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2722">crimfan</a>.</p>
<p>Even though perform is generally a charisma based thing, because the purpose of doing so is for the purpose of improving one&#8217;s mind and body which is why I shifted it to wisdom or dexterity respectively.</p>
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		<title>
		By: crimfan		</title>
		<link>https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2722</link>

		<dc:creator><![CDATA[crimfan]]></dc:creator>
		<pubDate>Wed, 26 Apr 2017 22:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tribality.com/?p=19954#comment-2722</guid>

					<description><![CDATA[Cool idea, though as Brandes said you should be careful about adding combat-related features to a background. 

I think the monk can get out of the Kung Fu ghetto by having it be other things, one interesting one being a dancer who&#039;s taken things to a substantially different place than just art. I&#039;d probably want to swap out Wisdom for Charisma in that case, and definitely want to switch out a number of fairly irrelevant abilities such as the one that lets monks know all languages, but still, it&#039;s an interesting way to represent a mystic warrior built on special movements.]]></description>
			<content:encoded><![CDATA[<p>Cool idea, though as Brandes said you should be careful about adding combat-related features to a background. </p>
<p>I think the monk can get out of the Kung Fu ghetto by having it be other things, one interesting one being a dancer who&#8217;s taken things to a substantially different place than just art. I&#8217;d probably want to swap out Wisdom for Charisma in that case, and definitely want to switch out a number of fairly irrelevant abilities such as the one that lets monks know all languages, but still, it&#8217;s an interesting way to represent a mystic warrior built on special movements.</p>
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		<title>
		By: Jesse		</title>
		<link>https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2721</link>

		<dc:creator><![CDATA[Jesse]]></dc:creator>
		<pubDate>Wed, 26 Apr 2017 20:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tribality.com/?p=19954#comment-2721</guid>

					<description><![CDATA[Thank you everyone for your comments! I try to use them as ways to improve my writing and getting you content that you can use for your games.]]></description>
			<content:encoded><![CDATA[<p>Thank you everyone for your comments! I try to use them as ways to improve my writing and getting you content that you can use for your games.</p>
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		<item>
		<title>
		By: Jesse		</title>
		<link>https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2719</link>

		<dc:creator><![CDATA[Jesse]]></dc:creator>
		<pubDate>Wed, 26 Apr 2017 17:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tribality.com/?p=19954#comment-2719</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2716&quot;&gt;Colin McLaughlin&lt;/a&gt;.

Looking through it the way of the fan, I quite agree!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2716">Colin McLaughlin</a>.</p>
<p>Looking through it the way of the fan, I quite agree!</p>
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		<title>
		By: Jesse		</title>
		<link>https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2718</link>

		<dc:creator><![CDATA[Jesse]]></dc:creator>
		<pubDate>Wed, 26 Apr 2017 17:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tribality.com/?p=19954#comment-2718</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2714&quot;&gt;tribality&lt;/a&gt;.

I&#039;m actually going for people who are poorer than poor. Even with as much as we have in today&#039;s society, there are still people who have literally nowhere to go. Basically the idea of someone living in a garbage heap because they have no shelter, or a shelter made of found things they pieced together, not to mention it seems far too similar to the bard&#039;s &quot;by popular demand&quot; feature for me, which is why I avoided it.

Also social interaction(s) rely on charisma, which I was specifically wishing to avoid the need for.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2714">tribality</a>.</p>
<p>I&#8217;m actually going for people who are poorer than poor. Even with as much as we have in today&#8217;s society, there are still people who have literally nowhere to go. Basically the idea of someone living in a garbage heap because they have no shelter, or a shelter made of found things they pieced together, not to mention it seems far too similar to the bard&#8217;s &#8220;by popular demand&#8221; feature for me, which is why I avoided it.</p>
<p>Also social interaction(s) rely on charisma, which I was specifically wishing to avoid the need for.</p>
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		<title>
		By: Colin McLaughlin		</title>
		<link>https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2716</link>

		<dc:creator><![CDATA[Colin McLaughlin]]></dc:creator>
		<pubDate>Wed, 26 Apr 2017 17:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tribality.com/?p=19954#comment-2716</guid>

					<description><![CDATA[This would be a neat background for the Way of the Feathered Fan monk mentioned here: http://www.tribality.com/2016/11/23/gobble-ins-centaurkeysand-thanksgiving-one-shots/

and then updated here:
https://standsinfire.wordpress.com/2017/01/25/way-of-the-feathered-fan-version-0-2/]]></description>
			<content:encoded><![CDATA[<p>This would be a neat background for the Way of the Feathered Fan monk mentioned here: <a href="http://www.tribality.com/2016/11/23/gobble-ins-centaurkeysand-thanksgiving-one-shots/" rel="ugc">http://www.tribality.com/2016/11/23/gobble-ins-centaurkeysand-thanksgiving-one-shots/</a></p>
<p>and then updated here:<br />
<a href="https://standsinfire.wordpress.com/2017/01/25/way-of-the-feathered-fan-version-0-2/" rel="nofollow ugc">https://standsinfire.wordpress.com/2017/01/25/way-of-the-feathered-fan-version-0-2/</a></p>
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		<item>
		<title>
		By: tribality		</title>
		<link>https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2714</link>

		<dc:creator><![CDATA[tribality]]></dc:creator>
		<pubDate>Wed, 26 Apr 2017 16:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tribality.com/?p=19954#comment-2714</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2711&quot;&gt;Brandes Stoddard&lt;/a&gt;.

Lots of good ideas here! I really like the idea of a streewise language and would love to see a full article just on alternative languages that are like Druidic and Thieves&#039; Cant.

If you wanted to move from fast and loose - to something that follows the 5e background design guidelines... I think a quick rework of the feature to be something related to something social that is handy in urban environments would be great. This background offers a different take on aspects of the Urchin and Entertainer.

First things that comes to mind would be: 

1) the ability to find a place to hide/train/sleep in the city.
2) using performance (dance) to gain some social benefit]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2711">Brandes Stoddard</a>.</p>
<p>Lots of good ideas here! I really like the idea of a streewise language and would love to see a full article just on alternative languages that are like Druidic and Thieves&#8217; Cant.</p>
<p>If you wanted to move from fast and loose &#8211; to something that follows the 5e background design guidelines&#8230; I think a quick rework of the feature to be something related to something social that is handy in urban environments would be great. This background offers a different take on aspects of the Urchin and Entertainer.</p>
<p>First things that comes to mind would be: </p>
<p>1) the ability to find a place to hide/train/sleep in the city.<br />
2) using performance (dance) to gain some social benefit</p>
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		<title>
		By: Brandes Stoddard		</title>
		<link>https://www.tribality.com/2017/04/26/dancing-monk-background/#comment-2711</link>

		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Wed, 26 Apr 2017 13:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tribality.com/?p=19954#comment-2711</guid>

					<description><![CDATA[I think you&#039;ll find that 5e&#039;s Backgrounds do not offer ANY combat-affecting features. Background features should affect social, investigative, or exploration scenes, preferably without requiring a die roll to exercise.]]></description>
			<content:encoded><![CDATA[<p>I think you&#8217;ll find that 5e&#8217;s Backgrounds do not offer ANY combat-affecting features. Background features should affect social, investigative, or exploration scenes, preferably without requiring a die roll to exercise.</p>
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