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		<title>How to: Time traveling in RPGs &#8211; Do Over: The Loop</title>
		<link>https://www.tribality.com/2020/09/16/how-to-time-traveling-in-rpgs-do-over-the-loop/</link>
					<comments>https://www.tribality.com/2020/09/16/how-to-time-traveling-in-rpgs-do-over-the-loop/#comments</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Wed, 16 Sep 2020 13:00:08 +0000</pubDate>
				<category><![CDATA[Columns]]></category>
		<category><![CDATA[GM Tips & Tricks]]></category>
		<category><![CDATA[day]]></category>
		<category><![CDATA[groundhog]]></category>
		<category><![CDATA[loop]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[trapped]]></category>
		<category><![CDATA[travel]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=31223</guid>

					<description><![CDATA[<p>Thumbnail Image from the Groundhog Day movie Welcome to my time-traveling series in RPGs. Today we will be covering how to handle the Do-Over method of time traveling. In order to do that, we will need to firstly analyze how it is it works. Note that several media uses this kind of time traveling and some of them don&#8217;t even consider themselves time traveling methods. There are multiple variations and it would be impossible for me to cover them all. [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/09/16/how-to-time-traveling-in-rpgs-do-over-the-loop/">How to: Time traveling in RPGs &#8211; Do Over: The Loop</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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