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	<title>engaging players Archives - Tribality</title>
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	<title>engaging players Archives - Tribality</title>
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		<title>Five Tips for Engaging Players</title>
		<link>https://www.tribality.com/2020/02/14/five-tips-for-engaging-players/</link>
					<comments>https://www.tribality.com/2020/02/14/five-tips-for-engaging-players/#respond</comments>
		
		<dc:creator><![CDATA[Rachel Phimphivong]]></dc:creator>
		<pubDate>Fri, 14 Feb 2020 22:22:59 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[D&D5E]]></category>
		<category><![CDATA[dm]]></category>
		<category><![CDATA[dm-tips]]></category>
		<category><![CDATA[dungeon-master]]></category>
		<category><![CDATA[dungeons and dragons]]></category>
		<category><![CDATA[engaging players]]></category>
		<category><![CDATA[five tips]]></category>
		<category><![CDATA[GM]]></category>
		<category><![CDATA[monster-manual]]></category>
		<category><![CDATA[rpg]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=29447</guid>

					<description><![CDATA[<p>The schedules have finally aligned! You and your friends are gathered for a tabletop game night.  You’ve jotted down your notes, checked your dice for luck, and have a snack nearby. You’re ready. The game starts off great. But then…something changes. The game stalls. People get up from the table or check their phones. You notice a glazed look in even your most dedicated player. What happened? Player disengagement can be extremely discouraging for the Game Master. Every group and [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/02/14/five-tips-for-engaging-players/">Five Tips for Engaging Players</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
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