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	<title>kingship Archives - Tribality</title>
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		<title>Domain Rulership, Part One</title>
		<link>https://www.tribality.com/2016/03/03/domain-rulership-part-one/</link>
					<comments>https://www.tribality.com/2016/03/03/domain-rulership-part-one/#comments</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Thu, 03 Mar 2016 14:00:09 +0000</pubDate>
				<category><![CDATA[History of the Classes]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[domains]]></category>
		<category><![CDATA[dominions]]></category>
		<category><![CDATA[kingship]]></category>
		<category><![CDATA[Mentzer]]></category>
		<category><![CDATA[rulership]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=15275</guid>

					<description><![CDATA[<p>A few weeks ago, my esteemed colleague wrote about PC headquarters and home bases in campaigns. Talking to him about it afterward got me thinking about building new domain-management rules for 5e, taking the best parts from the huge list of other tabletop roleplaying games that have included domain-management elements. To do this, of course, I need to study everything, and as I do that, I might as well turn it into something other people can read too. There are [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2016/03/03/domain-rulership-part-one/">Domain Rulership, Part One</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
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