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	<title>Wild West Archives - Tribality</title>
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	<title>Wild West Archives - Tribality</title>
	<link>https://www.tribality.com/settings/wild-west-worlds/</link>
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	<item>
		<title>Bard &#8211; College of Mixology (5e)</title>
		<link>https://www.tribality.com/2021/01/06/bard-college-of-mixology-5e/</link>
					<comments>https://www.tribality.com/2021/01/06/bard-college-of-mixology-5e/#respond</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Wed, 06 Jan 2021 17:36:31 +0000</pubDate>
				<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Wild West]]></category>
		<category><![CDATA[bard]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[wild west]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=31893</guid>

					<description><![CDATA[<p>This week on the Campaign Trail, I thought I&#8217;d share a subclass I created for one of my players who expressed interest in being able to play a charlatan/snake oil type character for our upcoming western fantasy-themed campaign. This bard uses this idea as a jumping-off point for what if the snake oil salesperson actually created useful tonics, tinctures, and drinks&#8230; Design Notes: It made more sense for this bard to boost allies vs. being a ranged prisoner somehow getting [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2021/01/06/bard-college-of-mixology-5e/">Bard &#8211; College of Mixology (5e)</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Oath of Justice &#8211; Paladin Sacred Oath &#8211; D&#038;D 5e</title>
		<link>https://www.tribality.com/2020/12/30/oath-of-justice-paladin-sacred-oath-dd-5e/</link>
					<comments>https://www.tribality.com/2020/12/30/oath-of-justice-paladin-sacred-oath-dd-5e/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Wed, 30 Dec 2020 14:00:56 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Wild West]]></category>
		<category><![CDATA[justice]]></category>
		<category><![CDATA[oath]]></category>
		<category><![CDATA[paladin]]></category>
		<category><![CDATA[subclass]]></category>
		<category><![CDATA[west]]></category>
		<category><![CDATA[wild]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=31832</guid>

					<description><![CDATA[<p>Thumbnail art by HyunJoon Kim Oath of Justice The Oath of Justice has paladins settle on being the law, or the impersonation of it. Law and order go hand in hand, and it’s these paladin’s vision that with a system, there is justice. No matter the end results, there is a reason for the law and everything it involves to exist, and they must be abided. Paladins who swear this oath are often seen as people to look up to, [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/12/30/oath-of-justice-paladin-sacred-oath-dd-5e/">Oath of Justice &#8211; Paladin Sacred Oath &#8211; D&#038;D 5e</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Wrangler &#8211; Fighter Martial Archetype D&#038;D 5e</title>
		<link>https://www.tribality.com/2020/04/10/wrangler-fighter-archetype-dd-5e/</link>
					<comments>https://www.tribality.com/2020/04/10/wrangler-fighter-archetype-dd-5e/#respond</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Fri, 10 Apr 2020 05:23:56 +0000</pubDate>
				<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[Wild West]]></category>
		<category><![CDATA[horse]]></category>
		<category><![CDATA[horses]]></category>
		<category><![CDATA[mounted-combat]]></category>
		<category><![CDATA[western]]></category>
		<category><![CDATA[wild west]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=29824</guid>

					<description><![CDATA[<p>This week on the campaign trail I present a new fighter archetype that would fit well in a wild west flavored D&#38;D fantasy adventure or any campaign where mounted combat or overland travel is a focus. Design Notes I thought it was important for the class&#8217; iconic character to be something other than a typical cowhand on a horse, so I went with an elf and her elk. It just feels more like a Dungeons &#38; Dragons take on the [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/04/10/wrangler-fighter-archetype-dd-5e/">Wrangler &#8211; Fighter Martial Archetype D&#038;D 5e</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
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		<title>Cardslinger Roguish Archetype (D&#038;D 5e)</title>
		<link>https://www.tribality.com/2019/02/08/cardslinger-roguish-archetype-dd-5e/</link>
					<comments>https://www.tribality.com/2019/02/08/cardslinger-roguish-archetype-dd-5e/#respond</comments>
		
		<dc:creator><![CDATA[Shawn Ellsworth]]></dc:creator>
		<pubDate>Fri, 08 Feb 2019 05:18:51 +0000</pubDate>
				<category><![CDATA[Campaign Trail]]></category>
		<category><![CDATA[Classes]]></category>
		<category><![CDATA[Wild West]]></category>
		<category><![CDATA[archetype]]></category>
		<category><![CDATA[cardslinger]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[rogue]]></category>
		<category><![CDATA[subclass]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=26520</guid>

					<description><![CDATA[<p>This week on the Campaign Trail I decided to build out a new archetype for the rogue that would be a good fit for a steampunk, wild west or any setting where people play card games. Playing cards started coming into popularity in Europe during the 14th century, so this archetype would fit the many fantasy game settings that tend to have at least late medieval level technology such as Pathfinder&#8217;s Golarion and D&#38;D&#8217;s Forgotten Realms. Cardslinger (Roguish Archetype) Cardslingers [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2019/02/08/cardslinger-roguish-archetype-dd-5e/">Cardslinger Roguish Archetype (D&#038;D 5e)</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Top 8 Tips for running a Western Style Game</title>
		<link>https://www.tribality.com/2017/09/18/top-8-tips-for-running-a-western-style-game/</link>
					<comments>https://www.tribality.com/2017/09/18/top-8-tips-for-running-a-western-style-game/#comments</comments>
		
		<dc:creator><![CDATA[Jesse Cohoon]]></dc:creator>
		<pubDate>Mon, 18 Sep 2017 13:00:01 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[d20 Modern]]></category>
		<category><![CDATA[FATE]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[Planar Mysteries]]></category>
		<category><![CDATA[Wild West]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=21341</guid>

					<description><![CDATA[<p>(Author’s note: I have a free self-published book, P5 Westerns: People, Places, Powers, Possessions, Powers, &#38; Plot. If you would like a more in depth breakdown, feel free to contact me and I’ll send you a copy.) Playing a campaign in a fictionalized version of the American West is a fun concept that can provide hours (or if done properly years) of entertainment. There are a variety of tropes that can be called upon when designing such a game. However, [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2017/09/18/top-8-tips-for-running-a-western-style-game/">Top 8 Tips for running a Western Style Game</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
		<item>
		<title>Frontier 5e – Campaign Setting Overview (Part 3)</title>
		<link>https://www.tribality.com/2017/07/07/frontier-5e-campaign-setting-overview-part-3/</link>
					<comments>https://www.tribality.com/2017/07/07/frontier-5e-campaign-setting-overview-part-3/#respond</comments>
		
		<dc:creator><![CDATA[Guest Author]]></dc:creator>
		<pubDate>Fri, 07 Jul 2017 17:24:18 +0000</pubDate>
				<category><![CDATA[Wild West]]></category>
		<category><![CDATA[gunfighter]]></category>
		<category><![CDATA[western]]></category>
		<category><![CDATA[wild west]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=20579</guid>

					<description><![CDATA[<p>This week we have the conclusion from Dale Easterling that looks at running a Wild West campaign for D&#38;D 5e. Part 1 &#124; Part 2 &#124; Part 3 &#160; PREVIOUSLY… In the previous installment of the Frontier 5e Campaign Setting overview, I went into detail covering my homebrew mechanics for gambling, drinking, mass combat, and more. And now the conclusion of the review, with a bestiary sample, notes on poison and disease, and a preview of the inaugural Frontier campaign [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2017/07/07/frontier-5e-campaign-setting-overview-part-3/">Frontier 5e – Campaign Setting Overview (Part 3)</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<item>
		<title>Frontier 5e – Campaign Setting Overview (Part 2)</title>
		<link>https://www.tribality.com/2017/06/21/frontier-5e-campaign-setting-overview-part-2/</link>
					<comments>https://www.tribality.com/2017/06/21/frontier-5e-campaign-setting-overview-part-2/#comments</comments>
		
		<dc:creator><![CDATA[Guest Author]]></dc:creator>
		<pubDate>Wed, 21 Jun 2017 23:28:17 +0000</pubDate>
				<category><![CDATA[Wild West]]></category>
		<category><![CDATA[gunfighter]]></category>
		<category><![CDATA[western]]></category>
		<category><![CDATA[wild west]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=20515</guid>

					<description><![CDATA[<p>This week we have another guest post from Dale Easterling that looks at running a Wild West campaign for D&#38;D 5e. Part 1 &#124; Part 2 PREVIOUSLY… In the first installment of this overview of my Old West 5e campaign setting, Frontier, I summarized the 6 Classes that can be used in the magicless and historically-based world. There was also a section on the Culture system used in lieu of races in the traditional RPG sense. Due to reviewer issues, [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2017/06/21/frontier-5e-campaign-setting-overview-part-2/">Frontier 5e – Campaign Setting Overview (Part 2)</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>3</slash:comments>
		
		
			</item>
		<item>
		<title>Frontier 5e – Campaign Setting Overview (Part 1)</title>
		<link>https://www.tribality.com/2017/06/14/frontier-5e-campaign-setting-overview-part-1/</link>
					<comments>https://www.tribality.com/2017/06/14/frontier-5e-campaign-setting-overview-part-1/#comments</comments>
		
		<dc:creator><![CDATA[Guest Author]]></dc:creator>
		<pubDate>Wed, 14 Jun 2017 14:39:05 +0000</pubDate>
				<category><![CDATA[Wild West]]></category>
		<category><![CDATA[gunfighter]]></category>
		<category><![CDATA[western]]></category>
		<category><![CDATA[wild west]]></category>
		<guid isPermaLink="false">http://www.tribality.com/?p=20412</guid>

					<description><![CDATA[<p>This week we have a guest post from Dale Easterling that looks at running a Wild West campaign for D&#38;D 5e. Part 1 &#124; Part 2 &#8220;In the past, that is now lost forever, there was a time when the land was sacred, and the ancient ones were as one with it. A time when only the children of the great spirit were here, to light their fires in these places with no boundaries, when the forests were as thick [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2017/06/14/frontier-5e-campaign-setting-overview-part-1/">Frontier 5e – Campaign Setting Overview (Part 1)</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			<slash:comments>14</slash:comments>
		
		
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		<title>Wild West &#8211; Crimes and Punishment</title>
		<link>https://www.tribality.com/2016/02/15/wild-west-crimes-and-punishment/</link>
		
		<dc:creator><![CDATA[Michael Long]]></dc:creator>
		<pubDate>Mon, 15 Feb 2016 17:23:49 +0000</pubDate>
				<category><![CDATA[Thoughts & Things]]></category>
		<category><![CDATA[Wild West]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[wild west]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=14812</guid>

					<description><![CDATA[<p>I&#8217;ve been working to define some more aspects of my Wild West campaign setting based on 1870s Western United States. I started to put together ideas about crimes and punishment, and pulled a lot of ideas from TSR&#8217;s Boot Hill. There were many crimes that were punishable by death in the American West in the 1870s, and there were a lot of other minor crimes that required incarceration, fines, and service. Some petty crimes may have been overlooked by someone [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2016/02/15/wild-west-crimes-and-punishment/">Wild West &#8211; Crimes and Punishment</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
		
		
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		<title>Wild West Setting for D&#038;D 5e &#8211; Tribal Shaman NPC</title>
		<link>https://www.tribality.com/2016/01/25/wild-west-setting-for-dd-5e-tribal-shaman-npc/</link>
		
		<dc:creator><![CDATA[Michael Long]]></dc:creator>
		<pubDate>Mon, 25 Jan 2016 17:57:31 +0000</pubDate>
				<category><![CDATA[Thoughts & Things]]></category>
		<category><![CDATA[Wild West]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[native american]]></category>
		<category><![CDATA[shaman]]></category>
		<category><![CDATA[tribal]]></category>
		<category><![CDATA[wild west]]></category>
		<guid isPermaLink="false">http://tribality.com/?p=14565</guid>

					<description><![CDATA[<p>I put together a 5th edition Gunfighter Class for player characters recently. I think it fits well into an 1870&#8217;s Wild West campaign that I&#8217;ve been working on. Wild West was one of the first homebrew settings that I put together when 5th edition came out in 2014. I had put together a Native American Warrior and a Wild West Outlaw, but since then I&#8217;ve needed to add a little more magic into the game. To add more magic, I&#8217;ve [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2016/01/25/wild-west-setting-for-dd-5e-tribal-shaman-npc/">Wild West Setting for D&#038;D 5e &#8211; Tribal Shaman NPC</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
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