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	<title>Magic Items Archives - Tribality</title>
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	<title>Magic Items Archives - Tribality</title>
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	<item>
		<title>DM&#8217;s Guild Spotlight: Make-Up Mayhem</title>
		<link>https://www.tribality.com/2021/06/16/dms-guild-spotlight-make-up-mayhem/</link>
					<comments>https://www.tribality.com/2021/06/16/dms-guild-spotlight-make-up-mayhem/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Wed, 16 Jun 2021 18:27:28 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[DM's Guild]]></category>
		<category><![CDATA[reviews]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=32691</guid>

					<description><![CDATA[<p>I’m highlighting a new DM’s Guild release today: “Make-Up Mayhem” by Sharang Biswas, with illustrations by Mary Georgescu. This supplement offers six cosmetics-themed magic items and one cosmetics-themed monster for 5e, priced at $1.99. Sharang is a friend of mine and I received this review copy for free, but I don’t feel that those things have significantly colored my commentary here. First off, I appreciate the pitch of this product. “Cosmetic” is a word that we often use in game [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2021/06/16/dms-guild-spotlight-make-up-mayhem/">DM&#8217;s Guild Spotlight: Make-Up Mayhem</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<item>
		<title>DMs Guild Review: The Deck of Multitudinous Things</title>
		<link>https://www.tribality.com/2021/01/06/dms-guild-review-the-deck-of-multitudinous-things/</link>
					<comments>https://www.tribality.com/2021/01/06/dms-guild-review-the-deck-of-multitudinous-things/#respond</comments>
		
		<dc:creator><![CDATA[Bianca Bickford]]></dc:creator>
		<pubDate>Thu, 07 Jan 2021 00:00:45 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[Reviews]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=31921</guid>

					<description><![CDATA[<p>Art by Amber Litke Written by Amber Litke, Sadie Lowry Illustrated by Amber Litke, Tihi Luadthong DM Experience: Expert Player Experience: Novice  Review: ⭐⭐⭐⭐⭐ The deck of many things is infamous in D&#38;D and can derail an entire campaign — usually to the delight of the DM. If you’re looking for a slightly softer, but just as challenging, shake up for your campaign, The Deck of Multitudinous Things is a new and refreshing alternative. The cards in “Multitudinous” are nicely [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2021/01/06/dms-guild-review-the-deck-of-multitudinous-things/">DMs Guild Review: The Deck of Multitudinous Things</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
		<item>
		<title>3 Halloween-themed magic items for your players</title>
		<link>https://www.tribality.com/2020/10/21/3-halloween-themed-magic-items-for-your-players/</link>
					<comments>https://www.tribality.com/2020/10/21/3-halloween-themed-magic-items-for-your-players/#respond</comments>
		
		<dc:creator><![CDATA[Tomás Giménez Rioja]]></dc:creator>
		<pubDate>Wed, 21 Oct 2020 13:00:32 +0000</pubDate>
				<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[arcane]]></category>
		<category><![CDATA[focus]]></category>
		<category><![CDATA[halloween]]></category>
		<category><![CDATA[item]]></category>
		<category><![CDATA[longsword]]></category>
		<category><![CDATA[magic]]></category>
		<category><![CDATA[pike]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=31589</guid>

					<description><![CDATA[<p>Thumbnail art by Nuno Nobre This next Thursday it&#8217;s going to be 2 years since I started working for Tribality. As a way of celebrating it, I wanted to do something different. Taking into account that Halloween is right around the corner, why not create something for players for once? Magic items it is! However, I wanted to give them my own twist to this, thus not only making the magic items Halloween related but also creating those monsters for [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/10/21/3-halloween-themed-magic-items-for-your-players/">3 Halloween-themed magic items for your players</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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		<title>Ancient Tech of Vodari</title>
		<link>https://www.tribality.com/2020/10/16/ancient-tech-of-vodari/</link>
					<comments>https://www.tribality.com/2020/10/16/ancient-tech-of-vodari/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Fri, 16 Oct 2020 12:00:26 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[Seas of Vodari]]></category>
		<category><![CDATA[ancient tech]]></category>
		<category><![CDATA[magic items]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=31569</guid>

					<description><![CDATA[<p>Many settings, from Vodari to Breath of the Wild, include Ancients whose technology are indistinguishable from magic. In some, it’s even the main source of magic items! Anyway, in this article I’m thinking about what some of those cool items might be. I guess I should clarify that this is proposed canon at this point – Shawn and the other writers are seeing this for the first time here in this article along with you. The featured image above is [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/10/16/ancient-tech-of-vodari/">Ancient Tech of Vodari</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
		<item>
		<title>Using Tattoos in your Game, P5</title>
		<link>https://www.tribality.com/2020/07/13/using-tattoos-in-your-game-p5/</link>
					<comments>https://www.tribality.com/2020/07/13/using-tattoos-in-your-game-p5/#respond</comments>
		
		<dc:creator><![CDATA[Jesse Cohoon]]></dc:creator>
		<pubDate>Mon, 13 Jul 2020 12:00:49 +0000</pubDate>
				<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[Planar Mysteries]]></category>
		<category><![CDATA[Races]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=30694</guid>

					<description><![CDATA[<p>In part 1 we gave a definition of a tattoo,. We also examined how different classes might use tattoos,. Finally, we looked at monster markings and tattoos, as well as tattoo power levels. In part 2, we talked about how magic tattoos and other items might interact. We also discussed magic tattoo removal, how religion and different sects of society might react to the tattoos. Then we discussed activating &#38; advancing magic tattoos. Finally we discussed creating new tattoos, and [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/07/13/using-tattoos-in-your-game-p5/">Using Tattoos in your Game, P5</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
		<item>
		<title>Using Tattoos in Your Game, P3</title>
		<link>https://www.tribality.com/2020/06/15/using-tattoos-in-your-game-p3/</link>
					<comments>https://www.tribality.com/2020/06/15/using-tattoos-in-your-game-p3/#respond</comments>
		
		<dc:creator><![CDATA[Jesse Cohoon]]></dc:creator>
		<pubDate>Mon, 15 Jun 2020 12:00:38 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[Planar Mysteries]]></category>
		<category><![CDATA[Player Resources]]></category>
		<category><![CDATA[Races]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=30293</guid>

					<description><![CDATA[<p>In part 1 we gave a definition of a tattoo, examined how different classes might use tattoos, looked at monster markings and tattoos, as w ell as  tattoo power levels. In part 2 we talked about how magic tattoos and other items might interact, magic tattoo removal, how religion and different sects of society might react to the tattoos, activating &#38; advancing magic tattoos, creating new tattoos, and cursed tattoos. This time we&#8217;ll discuss tattoo rarity, spell level, &#38; character [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/06/15/using-tattoos-in-your-game-p3/">Using Tattoos in Your Game, P3</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
		<item>
		<title>Using Tattoos in your game, P2</title>
		<link>https://www.tribality.com/2020/06/08/using-tattoos-in-your-game-p2/</link>
					<comments>https://www.tribality.com/2020/06/08/using-tattoos-in-your-game-p2/#respond</comments>
		
		<dc:creator><![CDATA[Jesse Cohoon]]></dc:creator>
		<pubDate>Mon, 08 Jun 2020 12:00:30 +0000</pubDate>
				<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[Planar Mysteries]]></category>
		<category><![CDATA[Player Resources]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=30277</guid>

					<description><![CDATA[<p>Magical Tattoos are complicated things both from a mechanical, social, and religious aspect. Last time we gave a definition of a tattoo, examined how different classes might use tattoos, looked at monster tattoos and tattoo power levels. This time we&#8217;ll discuss the following topics: How magic tattoos and other items might interact Magic tattoo removal How religion and different sects of society might react to the tattoos Activating &#38; Advancing Magic Tattoos Creating New Tattoos Cursed Tattoos Magic Tattoos &#38; [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/06/08/using-tattoos-in-your-game-p2/">Using Tattoos in your game, P2</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
		<item>
		<title>Using Tattoos in Your Game</title>
		<link>https://www.tribality.com/2020/06/01/using-tattoos-in-your-game/</link>
					<comments>https://www.tribality.com/2020/06/01/using-tattoos-in-your-game/#respond</comments>
		
		<dc:creator><![CDATA[Jesse Cohoon]]></dc:creator>
		<pubDate>Mon, 01 Jun 2020 12:00:02 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[Planar Mysteries]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=30247</guid>

					<description><![CDATA[<p>Tattoos are often very personal things. They may represent a person’s oath, be a memento, or a way to access their power. But why limit it to those types of things? With a bit of thought and preparation, tattoos can be so much more. Read on: Let’s go with this definition of tattoos Tattoos are designs in the skin made by inserting either indelible or temporary ink, dyes, and pigments, into the skin to change its coloration. They fall into [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/06/01/using-tattoos-in-your-game/">Using Tattoos in Your Game</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
		<item>
		<title>Tribality Publishing &#8211; Fey Gifts &#038; Bargains</title>
		<link>https://www.tribality.com/2020/05/21/tribality-publishing-fey-gifts-bargains/</link>
					<comments>https://www.tribality.com/2020/05/21/tribality-publishing-fey-gifts-bargains/#respond</comments>
		
		<dc:creator><![CDATA[Brandes Stoddard]]></dc:creator>
		<pubDate>Fri, 22 May 2020 02:45:50 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[Monsters & NPCs]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=30217</guid>

					<description><![CDATA[<p>What Would You Give For Power? Beauty, dreadful power, and solemn promises: these are the tools of the fey. Mortals seek them out to bargain for wealth, magical power, or other blessings. The foolish become ensnared in the courtly schemes of the fey, while the clever forge alliances with beings of incredible power. Here you’ll find the hierarchy of a fey court and details of what the fey want and what they offer, including fourteen new supernatural charms, four new [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/05/21/tribality-publishing-fey-gifts-bargains/">Tribality Publishing &#8211; Fey Gifts &#038; Bargains</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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			</item>
		<item>
		<title>Five Magic Items to Inspire Player Creativity</title>
		<link>https://www.tribality.com/2020/03/13/five-magic-items-to-inspire-player-creativity/</link>
					<comments>https://www.tribality.com/2020/03/13/five-magic-items-to-inspire-player-creativity/#respond</comments>
		
		<dc:creator><![CDATA[Rachel Phimphivong]]></dc:creator>
		<pubDate>Fri, 13 Mar 2020 22:15:41 +0000</pubDate>
				<category><![CDATA[D&D 5e]]></category>
		<category><![CDATA[GM Resources]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[D&D5E]]></category>
		<category><![CDATA[dm]]></category>
		<category><![CDATA[dm-tips]]></category>
		<category><![CDATA[dmg]]></category>
		<category><![CDATA[dungeon-master]]></category>
		<category><![CDATA[dungeons and dragons]]></category>
		<category><![CDATA[GM]]></category>
		<category><![CDATA[gm tips]]></category>
		<category><![CDATA[magic items]]></category>
		<category><![CDATA[player creativity]]></category>
		<category><![CDATA[rpg]]></category>
		<guid isPermaLink="false">https://www.tribality.com/?p=29582</guid>

					<description><![CDATA[<p>Magic items are a huge part of any Dungeons &#38; Dragons game. Players love getting them. DMs love giving them. They are a more tangible reward from a party’s adventuring than a sack of gold coins ever could be. Items such as a +1 longsword or Staff of Power provide a clear mechanical benefit, but what about magic items with less obvious uses? Those can be the best, most memorable kind. It’s a challenge for the players to think outside [&#8230;]</p>
<p>The post <a href="https://www.tribality.com/2020/03/13/five-magic-items-to-inspire-player-creativity/">Five Magic Items to Inspire Player Creativity</a> appeared first on <a href="https://www.tribality.com">Tribality</a>.</p>
]]></description>
		
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