Magic the Gathering (Plane of Innistrad) Setting for D&D 5e

Today, Magic: The Gathering and Dungeon & Dragons fans can rejoice again with a 40 page PDF. The document, titled Plane Shift: Innistrad, that provides world background, races and monsters for Magic’s plane of Innistrad. I wasn’t too excited about this as it seemed similar to Ravenloft, but the Inquisitor background and variety of monsters are excellent for any game…. and there is lots for fans of the setting too. In addition, there are notes on fitting D&D’s latest adventure setting of Barovia (Curse of “Innistrahd”) into this setting.

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Inside we get playtest ready material to visit Innistrad.

  • The World
  • People: Gavony, Kessig, Nephalia and Stensia races
  • Notes on classes
  • The Church of Avacyn
  • Inquisitor Background
  • Lots of gothic monsters such as werewolves, vampires, geists, necro-alchemists, demons, cults and witches, dragons and wurms, constructs, elementals and angels.
  • The Coming of Emerakul
  • Curse of “Innistrahd”

Here’s a shot of the cover.


By the time Plane Shift: Zendikar saw the light of day, the game and story of Magic: The Gathering had moved on from Zendikar and started the tale of Shadows over Innistrad. I had already finished writing The Art of Magic: The Gathering—Innistrad by the time Curse of Strahd, a horror-themed adventure for Dungeons & Dragons, was on the shelves. All this meant that I turned my attention pretty quickly to the next installment, Plane Shift: Innistrad!

~ James Wyatt

Download the PDF | Read the Dragon+ Full Story


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Shawn Ellsworth

Shawn is an author and co-founder of He first got into tabletop RPGs through ninjas and then by playing a Kender in Dragonlance. Years later, he can be found running games in the Nentir Vale and his own Seas of Vodari campaign setting.