Tag: adventure-design

Performance Check

Living Stars, Blazozoids, and Zodiac Patron warlocks

We delve into some Spelljammer and 4th Edition lore before jumping into our next Zodiac archetype the Zodiac ...
Conjure Beyond

The Answer Is Ectoplasm

Ectoplasm is the slimy goo left from the interaction of spirit world, or astral space, creatures and magic ...
Performance Check

Aberrations, Druids, and the Circle of the Zodiac

A brief discussion of aberration history, a first draft of a druid archetype that would fit in this ...
Performance Check

Combatting the Far Realm: The Zodiac and the Celestial Sorcerer

The first in an ongoing look at developing story and lore for the Far Realm. The overarching goal ...
Conjure Beyond

RPG Plots Inspired by Movies – Part II

Today we take a look at 3 films, and discuss different takes on them to build an RPG ...
Conjure Beyond

Music for Inspiration II

Lyrics can inspire you in creating an adventure, and in some cases the lyrics can be used directly ...
Conjure Beyond

Druids and the Druid Council

Druids. Guardians of the Wilderness, Seekers of Natures secrets, and Wielders of her Fury. Druids can be an ...
Performance Check

Relative Moralism in Games

Before there was fire, there were Dragons. The fire brought heat, but those who did not possess it ...
Conjure Beyond

Scales Galore – Lizardfolk

You know Lizardfolk right? Those pesky humanoids who hide in the swamps and ambush your heroic group as ...
Performance Check

Modular Base Construction in D&D 5e

If domain management daunts you, take a look at some RTS-inspired guidelines for module base construction for use ...