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D&D 5eExandriaPress Releases

Dungeons & Dragons Unveils Critical Role: Call of the Netherdeep

Just received this interesting press release in my inbox. Great to see Critical Role having a product release to coincide with their Amazon Prime series launch. This book is inspired by the campaigns of the wildly successful liveplay series. Critical Role: Call of the Netherdeep is the first full storyline adventure module for the world of Exandria. The book will be available everywhere on March 15, 2022.


RENTON, WA – October 12, 2021 – Building on the success of Explorer’s Guide to Wildemount, Wizards of the Coast and Critical Role are teaming up once again to bring another fantastic book to D&D fans with Critical Role: Call of the Netherdeep. Inspired by the campaigns of the hit D&D live play series and designed in collaboration with DM Matthew Mercer, Critical Role: Call of the Netherdeep is the first major adventure set in the world of Exandria and delivers a thrilling new campaign for the world’s greatest roleplaying game. Call of the Netherdeep will be available in stores everywhere on March 15, 2022 for $49.95 USD.

“My co-leads, Matthew Mercer and James Haeck, have crafted a story that feels true to Critical Role while also being something that all D&D fans can enjoy,” said Chris Perkins, one of the Game Design Architects of Dungeons & Dragons. “The story has depth, and there’s a wealth of setting information in this book for all the Critters out there. I can’t wait to see how all fans play through the first hardcover adventure D&D has produced set in the world of Critical Role.”

Beginning in the Wastes of Xhorhas, Call of the Netherdeep leads adventurers to the glimmering oasis-city of Ank’Harel on the continent of Marquet, and from there into a sunken realm of gloom, corruption, and sorrow known as the Netherdeep—a terrifying cross between the Far Realm and the deep ocean. Above it all, the red moon of Ruidus watches, twisting the fates of those who have the power to shape the course of history. Fans will discover that the greed of mortals has awakened a powerful entity long thought destroyed, a mighty champion of the gods that has been imprisoned in the darkest depths of Exandria for eons, with his name and heroic deeds forgotten. Languishing in despair, he calls out for new heroes to save him.

“Getting to bring a direct adventure book within Exandria to life is really such an exciting thing, especially exploring ideas and elements I’ve never been able to bring to a campaign myself yet,” said Matthew Mercer. “Working with such a talented team to develop and craft a tale like this is an absolute honor, and I cannot wait for folks to step into the unique mysteries and dark challenges that Call of the Netherdeep invites.”

Call of the Netherdeep contains seven chapters of gripping adventure, new creatures and magic items, a poster map of Ank’Harel, and introduces new mechanics for a rival party of NPCs. The adventure takes players from levels 3-12 and is bursting with lore and all-new art depicting Exandria. Fans will be delighted that many elements of the storyline tie into the themes of previous Critical Role campaigns.

ABOUT WIZARDS OF THE COAST
Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ:HAS), is the leader in entertaining the lifestyle gamer. Wizards’ players and fans are members of a global community bound together by their love of both digital gaming and in-person play. The company brings to market a range of gaming experiences under powerful brand names such as MAGIC: THE GATHERING and DUNGEONS & DRAGONS. For more information about our world renowned brands, visit the Wizards of the Coast Web site at www.wizards.com.

ABOUT CRITICAL ROLE
Critical Role is an independent media company that started as a roleplaying game between friends and has evolved into an organization dedicated to storytelling, with New York Times Best Selling books, comic books, collectibles, games, podcasts, an animated series, The Legend of Vox Machina, a 501(c)(3) non-profit, the Critical Role Foundation, and a tabletop game publishing company, Darrington Press. With award-winning voice actors as the company’s founders, including Matthew Mercer, Ashley Johnson, Marisha Ray, Taliesin Jaffe, Travis Willingham, Sam Riegel, Laura Bailey and Liam O’Brien, Critical Role is committed to ensuring anyone can discover its stories. For more information, visit critrole.com.