Domain Rulership, Part Eleven
Last time in this series, I wrote about some additional ACKS content and Sine Nomine’s An Echo, Resounding, with full-throated praise for both. Today I’m covering a domain rulership system entirely separate from D&D: Green Ronin’s Song of Ice and ...
Domain Rulership, Part Ten
Last time in this series, I examined the Adventurer Conqueror King System. Alexander Macris came along in the comments section and offered me previews of five articles that will appear in the AXIOMS fanzine, expanding some particular elements of ACKS’s ...
Unearthed Arcana Breakdown: The Ranger, Revised
In today’s Unearthed Arcana article, Mearls returns to one of the most hotly discussed topics of 5e design: the ranger. This isn’t UA’s first take on an alternate ranger, either – and the blogging/third-party-publishing community has followed suit. That previous ...
Domain Rulership, Part Nine
You know, there have been a lot more domain-management systems published for D&D, D&D derivatives, and D&D clones than I would have guessed. Today I’m tackling the Adventurer Conqueror King System (hereafter ACKS), which will take up enough column-inches to ...
Fifth Edition’s Content Strategy
In various communities around the internet, I’ve seen a lot of people complain about WotC’s glacially slow publication schedule for 5e, often suggesting that they do not understand why WotC is making these choices. I don’t have any insider knowledge, ...
Domain Rulership, Part Eight
Last time in the Domain Rulership series, I talked about some of the relatively rules-light approaches to domain and stronghold play, in the form of 13th Age and Dungeon World. Now I’m turning back toward more involved systems: Fields of ...
Domain Rulership, Part Seven
Previously in this series, I looked at one of the high-water marks for fine detail in domain rulership systems. This week, I’m going to some systems at the opposite extreme: 13th Age and Dungeon World. Not counting, of course, systems ...
Domain Rulership, Part Six
Two weeks ago, I talked about the Stronghold Builder’s Guidebook, the “main” 3.x-based book for stronghold construction and domains. I also mentioned a third-party product, A Magical Medieval Society: Western Europe, by Expeditious Retreat Press. In the comments, alert reader ...
Domain Rulership, Part Five
Last time in the Domain Management series, we discussed my personal high-water mark for domain-level rules, known in the tongues of gods and men as the Birthright Campaign Setting. We continue therefore to Third Edition. The Dungeon Master’s Guide has ...
Domain Rulership, Part Four
Two weeks ago, I covered domain rulership in the AD&D 2e DMG and The Castle Guide. Not too long after the latter came out, TSR released Birthright, which ignores it completely, operates on an unrelated set of assumptions, and presents ...