Jeremy Crawford Polygon Interview – Dungeon Master’s Guide Details and OGL Mention
![](https://www.tribality.com/wp-content/uploads/2014/12/LL_20140915.0.0.jpg)
Charlie Hall at Polygon interviewed Jeremy Crawford of Wizards of the Coast. Their conversation focused on the just released Dungeon Master’s Guide.
Jeremy Crawford provides details on:
- Why they staggered the release of the Player’s Handbook, Monster Manual and Dungeon Master’s Guide (DMG)
- To ensure high quality with a small team they could stagger the release or “sit on the books until all three were finished.”
- Focus of DMG being:
- allow for a variety of different play options via optional rules
- for DMs to “make the game their own” and empower Dungeon Master’s (DMs)
- More open to content creators…
- 5th edition rules being open so people can use them “to create content” and they even mention OGL (Open Gaming License)
- “We’ll share more information when it’s ready. Several members of the design team — including me and Mike Mearls — worked on OGL products before coming to Wizards of the Coast”