D&D 5eGM ResourcesNentir ValeReviews

Unearthed Arcana: Into the Wild Breakdown

This month’s Unearthed Arcana takes us on a journey. That’s the, um, topic. Journeys? Anyway, this is a rules module for when hour-by-hour wandering through a wilderness region isn’t right for the situation. As Mearls explains in the intro, this ...
D&D 5eGM ResourcesReviews

Xanathar’s Guide Breakdown, Part Seven

Hey, it’s Part Seven and we’re finally out of Chapter One! I expect Chapter Two to go a good bit faster, as we get into optional rules modules and suggested handling for unusual cases. Still, there’s a lot here, and ...
D&D 5eReviews

Xanathar’s Guide Breakdown, Part Six

After a month-and-a-bit to cover a few other things, I’m back to continue my deep dive into Xanathar’s Guide to Everything. Today, I’ll finish up Chapter One with This Is Your Life and Racial Feats. On the plus side, this ...
AdventuresD&D 5eMagic ItemsMonsters & NPCsReviewsTraps

Deadly Delves: Reign of Ruin Review

Part of developing the market around third-party 5e products is broadening the review base, so that potential buyers have something to go on. With that long-term self-interest at heart, then, I’m reviewing Deadly Delves: Reign of Ruin, written by Richard ...
BackgroundsD&D 5eMonsters & NPCsPlane ShiftReviews

Plane Shift: Ixalan Breakdown

Last week, just as January’s Unearthed Arcana dropped, we also got a new Plane Shift from James Wyatt titled Plane Shift: Ixalan. Now, I come in knowing precisely nothing about Ixalan, beyond guessing that I might get something Mesoamerican. The ...
D&D 5eReviews

Unearthed Arcana: Three Subclasses Breakdown

We’re off to the races for 2018 with a new Unearthed Arcana, this one offering one subclass each for druids, fighters, and wizards. It… feels kind of weird to even be commenting on UA subclasses with XGTE still so fresh ...
Encounters in the Savage Jungles
AdventuresD&D 5eForgotten RealmsReviews

Encounters in the Savage Jungles Review

Encounters in the Savage Jungles is a hefty (80-page) PDF, released on the DM’s Guild as a supplement to Tomb of Annihilation (or any other jungle content) for $6.95. It’s a collection of 38 encounters (23 full-length, 15 quick hits, ...
D&D 5eReviews

Xanathar’s Guide Breakdown, Part Five

Wow, so we’re coming up on the end of Xanathar’s Guide to Everything and I want to thank the Academy… wait, say again? We’re not even coming up on the end of Chapter One…? Well, uh, all right then. In ...
D&D 5eReviews

Xanathar’s Guide Breakdown, Part Four

Today I’m taking my best shot at the ranger and rogue subclasses of Xanathar’s Guide to Everything. With seven in total, I may have to be a bit briefer than my usual. Or not. I’ll find out as I write, ...
D&D 5eReviews

Xanathar’s Guide Breakdown, Part Three

Today I’m moving on to monastic traditions and paladin oaths in Xanathar’s Guide to Everything. There are a mere five subclasses this time, so we’ll get through 18 of 31 subclasses. Let’s see what we’ve got going on here. As ...