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GM ResourcesHomebrewPathfinder RPGRPGsSettingsSurvivalist Gaming

Survivalist Gaming: Dungeons as Fantasy Fallout Shelters

There are as many kinds of dungeons as there are monsters: living dungeons, conquered dungeons, ruined places, and many more. But dungeons work best when they have a plausible reason for their existence. If it has living inhabitants, there needs ...
D&D Adventurers LeagueForgotten Realms

Tyranny of Dragons Online Comic – Entire Series (So Far)

Read all 9 pages that have been released so far by D&D in one location… ADDED PAGE 9 – JAN 9, 2015 The biggest and most exciting year for Dungeons & Dragons hits a pivotal moment as the Tyranny of ...
Aquatic / PirateD&D 5eNautical Nonsense

Fixing the Trident – Homebrew D&D 5e Trident

For my seafaring campaign (Seas of Vodari) I wanted to add lots of nautical flavor and when it came to weapons, tridents were a must have. Tridents are three-pronged spears used for spear fishing and historically as a polearm. Tridents ...
Thoughts & ThingsWuxia / Oriental Adventures

Wǔxiá Adventures – Food

Building a campaign world can be a lot of fun, but it also requires a lot of preparation and creativity. That preparation should start by deciding on a theme for your campaign world. I really like the Wǔxiá (武侠) ideas that ...
Aquatic / PirateD&D 5eFrom the DepthsRaces

Aquatic Allies: Selkie for 5th edition

Like elves, the origins of the selkie race lay in the Feywild. A type of shapeshifter, a selkie’s normal form is that of a unique seal species who can shed their skin to become a full-figured human touched by fey ...
Aquatic / PirateD&D 5eFrom the DepthsRaces

Aquatic Allies: Merfolk for 5th edition

The human equivalent under the seas, merfolk are far more than a single race. This highly adaptable race varies in size, coloration, features, culture, and religion across the world.
Aquatic / PirateD&D 5eGM ResourcesNautical NonsenseSeas of Vodari

Naval Combat Rules for D&D 5th Edition – Part 3

Part 1 | Part 2 | Part 3 | Part 4 | Sea Chases & Complications The Seas of Vodari – 5th Edition Swashbuckling & Sorcery Everything you need to run exciting seafaring campaigns full of swashbuckling action and magical ...
Aquatic / PirateD&D 5eGM ResourcesNautical NonsenseSeas of Vodari

Naval Combat Rules for D&D 5th Edition – Part 2

Part 1 | Part 2 | Part 3 | Part 4 | Sea Chases & Complications The Seas of Vodari – 5th Edition Swashbuckling & Sorcery Everything you need to run exciting seafaring campaigns full of swashbuckling action and magical ...
Aquatic / PirateD&D 5eGM ResourcesNautical NonsenseSeas of Vodari

Naval Combat Rules for D&D 5th Edition – Part 1

I just started running a new campaign set in Vodari, a homebrew world where an entire continent sunk nearly 1000 years ago. Today, my players find themselves in a world where civilization has risen again on the scattered islands that ...
D&D 5eStar FrontiersThoughts & Things

Star Frontiers / D&D 5e Conversion Part 4

Recently I have been taking the Star Frontier blog posts and combining them and editing all the errors. While working on it I have put together one of the other player races, and here is a peek at what I have ...