D&D 5th Edition Resources

All the official Dungeons & Dragons 5th Edition resources from Wizards of the Coast in one place (and other useful stuff too).

Basic Rules, Character Sheets, Errata & More

Dungeon Master Stuff

RULES & TABLES

UNEARTHED ARCANA

  • Eberron
    Changeling, Shifter and Warforged races,  New Wizard Tradition: Artificer and Dragonmarks
    Added FEBRUARY 2015
  • When Armies Clash – Mass Combat Rules
    Builds on the standard combat rules to model conflict on a much larger scale, allowing players and DMs to control whole armies or have individual adventurers lead an army’s charge against an enemy regiment, rally dispirited soldiers to rejoin the fray, or defeat powerful enemy monsters or leaders.
    Added MARCH 2015
  • D20 Modern
    Added APRIL 2015
  • Modifying Classes
    Look at how to customize and modify character classes with example of a spell-less ranger and notes about each of the other classes, discussing what to be careful about changing.
    Added APRIL 2015
  • Waterborne Adventures
    Minotaur, Fighting Style: Mariner, Roguish Archtype: Swashbuckler and Sorcerous Origin: Storm
    Added MAY 2015
  • Variant Rules
    Variant rules for your game, including players making all rolls, a vitality variant for hit points, and custom alignments.
    Added JUNE 2015
  • Awakened Mystic
    Psionics rules for fifth edition D&D
    Added July 2015
  • Modern Magic
    Added August 2015
  • Ranger
    Alternative Ranger class, levels 1-5
    Added September 2015
  • Prestige Classes & Rune Magic
    Added October 2015
  • Light, Dark, Underdark
    Added November 2015
  • That Old Black Magic
    Tiefling Variant with 2 subraces (Infernal & Abyssal) and 5 new spells for conjuring.
    Added December 2015
  • Kits of Old
    Bard: College of Sword, Bard: College of Satire: Fighter: Cavalier, Fighter: Scout
    Added January 2016
  • Psionics & the Mystic – Take Two
    Mystic Class – Level 1-10
    Added February 2016
  • Gothic Heroes
    Revenant, Monster Hunter & Inquisitive
    Added April 2016
  • Feats
    Added June 2016
  • Quick Characters
    Added July 2016
  • The Faithful
    2 new options that allow arcane casters to express their faith in the gods.
    August 2016
  • The Ranger, Revised
    Added September 2016
  • Encounter Building
    Added October 2016
  • Barbarian: Primal Paths
    Added November 2016
  • Bard: Bard Colleges
    Added November 2016
  • Cleric: Divine Domains
    Added November 2016
  • Druid Circles & Wild Shape
    Added November 2016
  • Fighter: Martial Archetypes
    Added December 2016
  • Monks: Monastic Traditions
    Added December 2016
  • Paladins: Sacred Oaths
    Added December 2016
  • Artificer
    Added January 2017
  • Ranger & Rogue
    Added January 2017
  • Sorcerer
    Added February 2017
  • Warlock & Wizard
    Added February 2017
  • Mass Combat
    Added February 2017
  • Traps Revisited
    Added February 2017
  • The Mystic Class
    Added March 2017
  • Wizard Revisited
    Added March 2017
  • A Trio of Subclasses
    Monk – Drunken Master, Paladin – Oath of Redemption and Ranger – Monster Slayer
    Added March 2017
  • Starter Spells
    Collection of cantrips and 1st-level spells for characters to choose from at the start of their spellcasting careers and beyond
    Added April 2017
  • Downtime
    Explores that in-between time by offering new and revised downtime activities for DMs to playtest in their campaigns
    Added April 2017
  • Feats for Skills
    Each of these feats makes you better at one of the game’s eighteen skills
    Added April 2017
  • Feats for Races
    Feats are associated with the races in the Player’s Handbook
    Added April 2017
  • Revised Subclasses
    Look back at five of the subclasses from the recent series: the barbarian’s Path of the Ancestral Guardian, the bard’s College of Swords, the fighter’s Arcane Archer, the monk’s Way of the Kensei, and the sorcerer’s Favored Soul.
    Added May 2017
  • Revised Class Options
    The updated subclasses are the druid’s Circle of the Shepherd, the fighter’s Cavalier, the paladin’s Oath of Conquest, and the warlock’s Celestial (formerly known as the Undying Light).
    Added June 2017
  • Greyhawk Initiative
    “As anyone who’s been playing Dungeons & Dragons long enough knows, there’s more than one way to get into a fight.”
    Added July 2017
  • Three-Pillar Experience
    Three pillars of adventuring make up the D&D game: exploration, social interaction, and combat. But when it comes to earning experience, the combat pillar often supports most of the game’s weight.
    Added August 2017
  • Race Options: Eladrin and Gith
    Two race options debut in this month’s Unearthed Arcana: eladrin (an elf subrace) and gith. This eladrin is an alternative to the version of the subrace that appears in the Dungeon Master’s Guide.
    Added September 2017
  • Fiendish Options
    October 2017

Adventures & Supplements

STARTER SET

TOMB OF ANNIHILATION

TALES FROM THE YAWNING PORTAL (2017)

STORM KINGS THUNDER (2016)

curse-of-strahd

CURSE OF STRAHD (2016)

 

rage-of-demons

RAGE OF DEMONS (2015)

 

elemental-evil

ELEMENTAL EVIL (2015)

TYRANNY OF DRAGONS (2014)

KIDS – Monster Slayers

SWORD COAST ADVENTURER’S GUIDE

VOLO’S GUIDE TO MONSTERS

SWORD COAST LEGENDS

  • Sword Coast Legends Companions as D&D NPCsHigh-Res PDF
    Looking at running a Sword Coast Legends themed D&D campaign? Or maybe you need some NPCs to flesh out your Out of the Abyss adventure or your homebrew campaign? Whatever your needs, here are a few of the Sword Coast Legends companions statted out as NPCs for use in any D&D tabletop games!

 

Adventurers League

DnD_ADVL

TOMB OF ANNIHILATION

TALES FROM THE YAWNING PORTAL

STORM KING’S THUNDER

CURSE OF STRAHD

RAGE OF DEMONS

ELEMENTAL EVIL

TYRANNY OF DRAGONS

Other

Homebrew

 

 

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