Sci-Fi Technology Puzzles for Fantasy RPG Games
I like blending worlds in fantasy role-playing games using things from Wuxia, Star Frontiers, Wild West, and others, but doing that comes with certain difficulties. Especially, the difficulty with Science Fiction technology that the player’s characters do not understand, and ...
The Druid Class, Part Six
Over the course of five articles on the Druid class, we’ve seen a radical shift in theme. They began as monsters, and developed into relatively staid nature-based spellcasters, dedicated to ethical principles of Balance and, perhaps, tormented into inaction by ...
4 Unlikely Apocalypses for Your Game
Many tabletop roleplaying games heavily feature an apocalypse to great effect; either one threatened, one that happened in the past, or one that it currently happening. But there are apocalypses beyond the return of the titans, beyond zombies, and beyond ...
Aquatic Allies: Locathah for 5th edition
Although humanoid in shape, locathah are piscinoids and share little in appearance with land-based humanoid races. Locathah vary greatly in their scale color, size, and temperament. Females and males look very much alike whatever area of the ocean they come ...
System Agnostic: NPC Concept – The Cat Lady
On my interview with the DM’s Block Podcast, near the end we presented the concept of a ‘crazy cat lady’ whose cats were actually dangerous beasts. I wanted to sketch out the concept with a little more detail for this ...
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6 Game Inspiring Fantasy/Sci-Fi Series
What fantasy or science fiction series first got you hooked onto the genre? Which author or combination of writers are your favorite or at least have a special place on your bookshelf? When you play or run roleplaying games, how ...
Role Initiative Podcast #3 – Interview with WotC’s Chris Tulach
In episode #3 of Role Initiative, Tribality author A.A. Amirault interviews Chris Tulach, Program Manager for Organized Play with Wizards of the Coast. Topics include his gaming background, D&D Adventurers League, Tyranny of Dragons, Elemental Evil, and the performance of ...
The Art of Magic; Irezumi for 5th edition Alchemists
The Irezumi is an archetype for the Alchemist class and is one of eight traditions, including Metamoporhs, Poisoners, Artificers, Reanimators, Herbwardens, and more. You’ll need the core class presented in the original article and this to play the irezumi. Irezumi Irezumi are the ...
Terrify Your Players in all the Right Ways!
Award-Winning author and Tribality.com contributor, J.M. Perkins, guests on the Dungeon Master’s Block this week talking about survivalism and horror in gaming. One of J.M.’s incredible strengths is taking the simplest items or creatures most gamers ignore, and creating a horrific ...
Tables of Adventure
We have another guest post by Robert Evans. I have a confession to make. I LOVE tables. As a GM that’s frequently too lazy to fully prep for what my players might do I learned pretty pretty early how to ...