World Building – Part 7: Letting Your Players into the ...
Intro | History | Religion | Working Worlds | Geography | Filling Your World | Your Players | Player Options Now that we’ve examined creating a world by giving it history, religion, geography, technology, magic, people and places, the really ...
World Building – Part 6: Filling Your World
Intro | History | Religion | Working Worlds | Geography | Your Players | Player Options A world is just an empty place without people, places and things to fill it and bring it to life. My favorite fantasy worlds ...
World Building – Part 5: Geography
Intro | History | Religion | Working Worlds | Geography | Filling Your World | Your Players | Player Options There are tons of examples of fantasy worlds that came to life from someone’s imagination when they decided to put ...
World Building – Part 4: Making Your World Work
Intro | History | Religion | Working Worlds | Geography | Filling Your World | Your Players | Player Options From Asgard to Zothique, there are many, many richly imagined worlds that have been created for books, games, movies, television ...
World Building – Part 3: Religion
Intro | History | Religion | Working Worlds | Geography | Filling Your World | Your Players | Player Options From Asgard to Zendikar, there are countless examples of richly imagined worlds in books, games, movies and television. My favorite ...
World Building – Part 2: A History for Your World
Intro | History | Religion | Working Worlds | Geography | Filling Your World | Your Players | Player Options Atlantis, Westeros, Wonderland, Neverland, Oz, Panem, Camelot, Discworld, Barsoon, Pern, Shannara, Middle-earth, Narnia and countless other fantasy worlds provide the ...
World Building – Part 1: The Big Picture
Intro | History | Religion | Working Worlds | Geography | Filling Your World | Your Players | Player Options Atlantis, Westeros, Wonderland, Neverland, Oz, Panem, Camelot, Discworld, Barsoon, Pern, Shannara, Middle-earth, Narnia and countless other fantasy worlds provide the ...
D&D 5e Aquatic Campaign – Monster & Hero Race Options
I run a weekly game D&D 5e game in a seafaring setting called Vodari. For this week’s Nautical Nonsense column I wanted to gather up all the aquatic monster races and hero races in one handy list that I draw ...
Naval Combat Rules for D&D 5th Edition – Part 3
Part 1 | Part 2 | Part 3 | Part 4 | Sea Chases & Complications The Seas of Vodari – 5th Edition Swashbuckling & Sorcery Everything you need to run exciting seafaring campaigns full of swashbuckling action and magical ...
Naval Combat Rules for D&D 5th Edition – Part 2
Part 1 | Part 2 | Part 3 | Part 4 | Sea Chases & Complications The Seas of Vodari – 5th Edition Swashbuckling & Sorcery Everything you need to run exciting seafaring campaigns full of swashbuckling action and magical ...