UA 2023 – Player’s Handbook 6 Playtest Breakdown, Part Seven
The new packet came out yesterday, but I’m not covering that today. I’m still finishing up the last ...
Tasha’s Cauldron of Everything Breakdown, Part Five
See, I told you it wasn’t going to be quite as long until I wrote the next one! ...
Character Spotlight: Sassa the Lorehunter
I’ve recently become obsessed with creating characters on D&D Beyond. I lovingly craft them, going back over feat ...
Midnight Mask Roguish Archetype
Here’s another thing I’m working on for Under the Seas of Vodari. It’s inspired by the same ideas ...
Unearthed Arcana 2020: Subclasses Revisited Breakdown
I don’t know how to tell you all this, but we live in a fallen world… the bad ...
Maverick – Roguish Archetype for D&D 5e
This week on the Campaign Trail, I’m sharing a new roguish archetype that I created for a weird ...
UA 2020: Psionic Options Revisited Breakdown
The WotC team plunges in again on psionics design, in the new UA release. Unlike a lot of ...
UA: Class Feature Variants Breakdown, Part Two
Hey, have you already checked out the first article in this series? It’s full of (commentary on) great ...
UA: Fighter, Ranger, and Rogue Breakdown
UA on a two-week cycle, you say? Don’t mind if I do. This time out, we complete a ...
Mask – A Rogue Archetype (5e)
I wanted to share another experiential subclass concept I’ve been working on that encourages pulp action and swashbuckling ...