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Conflict Without Violence

Any good story should have conflict, but not every conflict should be resolved with violence. While Dungeons & Dragons offer ...
D&D 5eGM Resources

A Villain’s Fatal Flaw

So far we have looked at how to create a compelling villain and how to create their organization of evil, ...
D&D 5eGM Resources

Creating an Organization of Evil

So you have your big bad evil guy, right? You’ve developed their motivations, their world view and have given them ...
D&D 5eGM Resources

How to Create a Compelling Villain

Creating great villains for your campaigns has as much to do with their deeds as it does their motivations. Memorable ...
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Building a Pantheon: Divine Intervention

We have explored how to develop a pantheon for a specific culture, how to expand that pantheon to other cultures, ...
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Building a Pantheon: Personal vs Impersonal Gods

Last week we explored how to adapt the initial pantheon we created into pantheons for other races and cultures. Today ...
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Building a Pantheon: Creating Universal Gods

Last week, we looked at how to create a single pantheon for a particular culture or race in your setting. ...
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Building a Pantheon: How to Choose Your Gods

Today we start a new series in worldbuilding focusing on a heavenly subject: creating pantheons for your tabletop roleplaying game. ...
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Character Archetypes for Quick NPCs

You are halfway through a carefully planned session. The players will travel down the Kingsroad and come across a town ...
D&D 5ePlayer Resources

Roleplay in Combat

Of the three pillars of Dungeons & Dragons (or any tabletop roleplaying game for that matter), roleplaying is the glue ...