ColumnsD&D 5eGM Resources

Collaborative World Building

Whenever starting out on a new campaign, the setting is often the first thing that I ask about. It’s often ...
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Crafting Mythologies for Your Campaign

One of my favorite aspects of world-building for a campaign is crafting a pantheon of gods and weaving myths together ...
ColumnsD&D 5ePlayer Resources

Instant Character Backstory

Some days you can spend hours finely crafting the important character beats in your backstory, heaping on lavish descriptions of ...
ColumnsD&D 5ePlayer Resources

Character Motivation 101

Once you’re done rolling a new character, building their backstory, drawing fan art, and perfecting the character’s voice, all that ...
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How to Make a Basic Conlang Part 4: Lexicon

In our final article on how to create a basic constructed language, we’ll look at some ways to build your ...
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How to Make A Basic Conlang, Part 3: Verbs

In the previous articles, we looked at how to create phonology for our language and we began creating some morphology ...
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How to Make A Basic Conlang, Part 2: Nouns

Last week, we tackled the first step in creating a constructed language: choosing the sounds. It was also pointed out ...
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How to Make A Basic Conlang, Part 1: Sounds

Creating a conlang, aka constructed language, for your Dungeons & Dragons world can be summarized into three basic steps: Choose ...
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How to Incorporate Conlangs into your Campaign

Using a conlang, also known as a constructed language, can add a lot of exciting depth and verisimilitude to your ...
BackgroundsColumnsD&D 5ePlayer Resources

Exploring the Urchin Background

The Urchin 5e background offers a potential rags-to-riches story and any class can benefit from its skill proficiencies. It also ...