Five Strange, but True Facts to Inspire Your Game
Every now and then, I run across something strange and think, “that can’t possibly be true.” I spend some time researching it, reading about it, and falling down a rabbit hole of various traditions to come to a conclusion about this ...
Eleven Different Factions
Factions are groups within a fictional universe that are vying for control. This control can be a thing of politics, religion, magic, or other ideology. Some factions tend to get along, while others seek to destroy one another. Some factions ...
Unearthed Arcana: Wizard Revisited Breakdown
After last week’s release of the third mystic iteration, and given that the week before that had one wizard subclass shoved into an article mostly on warlocks, I thought Unearthed Arcana might give this week a miss. I was, of ...
Unearthed Arcana: Wizard Revisited
This week’s Unearthed Arcana PDF gives us two new arcane traditions for the Wizard, Theurgy and War Magic. At 2 pages, it is much, much shorter than last week’s Mystic. This pass on Theurgy is an interesting blend of arcane ...
Creating Engaging Random Encounters
Your group of adventurers are traveling from point A to point B. A random monster jumps out of the bushes! The Gamemaster (GM) rolled on a random table and you encounter a hungry owlbear who roars and attacks. You fight ...
Aging Adventurers and Bubba Ho-Tep
A look at how the cult classic Bubba Ho-Tep can provide inspiration for running games with aging adventurers.
UA: The Mystic Class Breakdown, Part Three
The new Unearthed Arcana document dropped toward the end of the West Coast working day yesterday, so getting an article up on the same day, while my perpetual goal, was a non-starter. It is a doozy of a release, weighing ...
16 Dangers of the Riftlands
This week we have another guest post from Jesse Cohoon looking at the Riftlands. The Riftlands are a new type of variable terrain that you can put into your game to give an added challenge, interest and intrigue to an ...
Mystic Update – Unearthed Arcana
This week's Unearthed Arcana gives us a 28 page third look at the Mystic for D&D 5e.
Using Factions in Your Campaign
This week on the Campaign Trail I’m looking at factions and how to use them in your game. This article will look at how Forgotten Realms factions are used for D&D’s organized play, how I use factions in my game, ...