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Creating a Magic System, P3

A roleplaying magic system can be a pretty cut and dry thing: a spell list, damage, area of effect, and ...
GM ResourcesPlanar Mysteries

Travel Methods in Your Game

Most games consist of characters walking from place to place. Perhaps they’ll be riding mounts or riding in a wagon. ...
GM ResourcesPlanar MysteriesSpells

Creating a Magic System, P2

A roleplaying magic system can be a pretty cut and dry thing: a spell list, damage, area of effect, and ...
GM ResourcesPlanar Mysteries

Craft of the Game: Creating a Minimum Viable Product, P2

Tabletop gaming is filled with excellent ideas, but what happens when you have an idea that you want to share ...
GM ResourcesPlanar MysteriesRaces

Developing a Language for Your Game

(Author’s note: The idea for this article came about when I was talking with some people on a social media ...
GM ResourcesHomebrewsPlanar MysteriesSpells

Creating a magic system for your game P1

A roleplaying magic system can be a pretty cut and dry thing: a spell list, damage, area of effect and ...
BackgroundsGM ResourcesPlanar MysteriesRaces

The Single Race Campaign P1

When a DM starts a new game with a single race available, you might think that that severely limits your ...
GM ResourcesPlanar MysteriesReviewsVideo Games

Craft of the game: Creating a Minimum Viable Product

Tabletop gaming is filled with excellent ideas, but what happens when you have an idea that you want to share ...
GM ResourcesPlanar MysteriesReviewsVideo Games

Review of Underhero

(Author’s note: this review is based on watching a playthrough of Underhero game; I did not play it myself.  However, ...
Planar Mysteries

A Matter of Scale

Scale is an important consideration when designing your campaigns, but it’s one overlooked too often because most GMs figure that ...