Columns

D&D 5eHistory of the Classes

The Rogue Class, Part Six

While there may be some additional articles in this series touching on rogues in D&D-like systems, this week I’m talking about the Rogue class of Fifth Edition. Up to this point, we’ve seen the class change from the Thief to ...
Board GamesCard & Dice GamesThoughts & Things

Dungeons & Dragons Dice Masters: Faerun Under Siege

Last year I talked about the D&D Dice Masters game, and coming in February WizKids will be releasing the second installment of D&D Dice masters called Faerûn Under Siege! Dice Masters is a quick game that uses dice to build ...
Role Initiative

Five 2nd Edition D&D Boxed Sets That Deserve 5th Edition ...

Back in the eighties and early nineties, TSR decided to release 2nd Edition material in boxed sets. In my opinion, these sets were top notch and provided exactly what most DMs needed: playgrounds. They provided just enough information to get ...
Thoughts & ThingsWild West

Wild West Setting for D&D 5e – Tribal Shaman NPC

I put together a 5th edition Gunfighter Class for player characters recently. I think it fits well into an 1870’s Wild West campaign that I’ve been working on. Wild West was one of the first homebrew settings that I put ...
Aquatic / PirateCampaign TrailD&D 5eNautical Nonsense

Weapons for a D&D 5e Pirate Campaign Setting

Pirate Weapons | Naval Combat Steampunk Weapons | Steampunk Armor | Steampunk Gear The Seas of Vodari – 5th Edition Swashbuckling & Sorcery Get the Seas of Vodari at DriveThruRPG › Pre-Order the Hardcover › Everything you need to run ...
ColumnsHistory of the Classes

The Avenger, Part One and Onlyish

In last week’s article, the fifth part of the History of the Rogue, I ended by saying I planned to write about the Avenger this week. It’s a class name that dates back to the Rules Cyclopedia, and a concept ...
Role Initiative

Home Console RPGs – The First Ten Years (Part 2)

Welcome to Part II of my examination of the first ten years of Home Video Game Console Role Playing Games, or HVGCRPGs. If you missed the first part, click here. We looked at the first five years of HVGCRPGs from ...
Campaign Trail

4 Ways to Use the Law in Your Tabletop RPG ...

The last thing players want on game night is to be forced to read a bunch of boring laws. What if the laws are weird, unfair or just plain evil. What if the guards are corrupt or have taken control ...
ColumnsD&D 4eHistory of the Classes

The Rogue Class, Part Five

In last week’s History of the Rogue, we saw the shift from fragile rogues who should stay clear of combat as much as possible to agile murder-machine rogues. This shift isn’t to everyone’s taste, but I think for most people ...
Role Initiative

Home Console RPGs – The First Ten Years (Part 1)

Up until today, almost all of my studies and articles in roleplaying have focused on Tabletop RPGs such as D&D, Pathfinder, Star Wars, and so forth. But I believe that the time has come to branch out a bit further ...