Magic: First Steps into Competitive Play
Today, I’m writing something special, outside of the purview of my usual work in the Eye of the Beholder. Today, ...
5 Ways to Use the Planes as Plot Devices & ...
The planes are the fundamental dimensions that make up the multiverse in which a typical D&D setting takes place. The ...
Eye of the Beholder: Campaign Continuity
When you sit down at a table to play a pen and paper RPG as a dungeon master, you are ...
Tournament Report – GP Las Vegas MAY 28-31, 2015
Instead of writing about D&D, I’m doing something special. I attended GP Las Vegas (MAY 28-31, 2015), the biggest card ...
In the Eye of the Beholder: Skills
Skills are the things that allow adventurers to succeed where others might fail. The ordinary person might not be able ...
In the Eye of the Beholder: Treasure
Glistening piles of coin, an enchanted sword shining with elvish runes, a trinket stolen from a dragon’s hoard, all of ...
In the Eye of the Beholder: Paladins
Part 1: Roleplaying a Paladin Last week in the Eye of the Beholder, we looked at evil genies as a ...
In the Eye of the Beholder: Evil Genies
A genie is a planar being resulting from the infusion of a human soul with elemental energy. The resulting creature ...
Creating an Archipelago World
It’s been a crazy week and I’m only about 50% done my the second entry in the Adventure Building series. ...
Character Creation: Background Stories
A guest post by Ben J. Latham My character is a first level wizard. I met my fellow adventurers a ...