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Unearthed Arcana

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Unearthed Arcana: Order Domain Breakdown

As you may already know, Mearls has been livestreaming his rapid-fire game design efforts lately, in Happy Fun Hour. I’ve only seen a few of them myself, but his commentary on their design thinking as he works is great. Sometimes ...
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Unearthed Arcana: Into the Wild Breakdown

This month’s Unearthed Arcana takes us on a journey. That’s the, um, topic. Journeys? Anyway, this is a rules module for when hour-by-hour wandering through a wilderness region isn’t right for the situation. As Mearls explains in the intro, this ...
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Unearthed Arcana: Three Subclasses Breakdown

We’re off to the races for 2018 with a new Unearthed Arcana, this one offering one subclass each for druids, fighters, and wizards. It… feels kind of weird to even be commenting on UA subclasses with XGTE still so fresh ...
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Unearthed Arcana: Elf Subraces Breakdown

In keeping with the time-honored traditions of D&D, this week’s Unearthed Arcana brings us four more of the Baskin Robbins Thirty-One Flavors of Elf. Yes, I know that we have the good Professor to thank for elves coming in a ...
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Unearthed Arcana: Fiendish Options Breakdown

I don’t know about you, but my September 2017 felt like one of the longest months of my life – so it feels like it’s been ages since the last Unearthed Arcana came out. Today, however, we get a collection ...
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UA Race Options: Eladrin and Gith Breakdown

It’s the first non-holiday Monday in the month, so Unearthed Arcana is back with a new article. This time, Mearls and Crawford bring us one elf subrace, the Eladrin; and the gith race with its two subraces. It’s a comparatively ...
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Unearthed Arcana – Eladrin and Gith

In case you missed it earlier today, it’s time for September’s Unearthed Arcana. This month we get two new race options in a three-page PDF, the gith and the eladrin (which we first saw as an example subrace in the ...
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UA: Three-Pillar Experience Breakdown

The August Unearthed Arcana article addresses an alternate approach to awarding experience. In particular, it promises to promote exploration and palaver as primary providers of XP, to keep up with combat. I would love to see polling on the XP ...
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Unearthed Arcana – Three-Pillar Experience

Just finishing up a long weekend here in Canada and I realized it’s time for August’s Unearthed Arcana. Mike Mearls provides an alternative system for awarding experience points that equally weighs all three of D&D’s pillars (combat, exploration, and social ...
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UA: Greyhawk Initiative Breakdown

Several weeks ago in Twitter, Mearls explained a variant initiative system that he had been playing round with, and today in Unearthed Arcana, he has explained it in full so that people will stop arguing about a piecemeal presentation of ...