A Villain’s Fatal Flaw
So far we have looked at how to create a compelling villain and how to create their organization of evil, ...
Creating an Organization of Evil
So you have your big bad evil guy, right? You’ve developed their motivations, their world view and have given them ...
How to Create a Compelling Villain
Creating great villains for your campaigns has as much to do with their deeds as it does their motivations. Memorable ...
Building a Pantheon: Divine Intervention
We have explored how to develop a pantheon for a specific culture, how to expand that pantheon to other cultures, ...
Building a Pantheon: Personal vs Impersonal Gods
Last week we explored how to adapt the initial pantheon we created into pantheons for other races and cultures. Today ...
Building a Pantheon: Creating Universal Gods
Last week, we looked at how to create a single pantheon for a particular culture or race in your setting. ...
Building a Pantheon: How to Choose Your Gods
Today we start a new series in worldbuilding focusing on a heavenly subject: creating pantheons for your tabletop roleplaying game. ...
Character Archetypes for Quick NPCs
You are halfway through a carefully planned session. The players will travel down the Kingsroad and come across a town ...
Roleplay in Combat
Of the three pillars of Dungeons & Dragons (or any tabletop roleplaying game for that matter), roleplaying is the glue ...
How to Create and Use Lore in a Tabletop RPG
Lore — huh! What is it good for? I’m sure that joke has never been used before. Lore refers to ...