Unlocking The Mysteries of The Ways
(Author’s note, just because this article repeatedly cites locations on the earth, does not necessarily mean that these concepts aren’t applicable to other campaign settings, or could not be a campaign setting in and of itself) The Ways are an ...
The Monk Class, Part Six
As promised in the comments of last week’s article, today I’m covering the monk class in 13th Age, which was released in the 13 True Ways expansion. As a general rule, no two classes in 13th Age have much in ...
Level-Banding in D&D 5e
A look at mixed-level parties and the importance of breakpoints in D&D 5e.
Interesting types of pollution Part 1
Pollution is a real world occurrence that has serious consequences, both in terms of exposure to it, but in its effects on the air, land, water, and even magic of the world. Last time we discussed how to use pollution ...
The Monk Class, Part Five
We come now to the monk of Fourth Edition D&D, which as I have been hinting for a long time is a very unusual presentation of the class. In the source-role jargon of the edition, it is the only Psionic ...
Breezango and Playing Comic NPCs Correctly
A look at the WWE tag-team of Breezango, and how to leverage them in your table-top games.
The Cold Gate Clan
(Author’s note: I know I promised more on pollution next time, but was wanting to give the topic a break. There will be another article on the topic at some later point, maybe even next week. In the interim, this ...
Murder Hobos – Good or Bad?
What happens if you find yourself in a gaming group that is just full of Murder Hobos? I find that it is more common when I play now, that I did many-many years ago. Especially in organized play D&D games. ...
The Monk Class, Part Four
After a hiatus of more than two months, welcome back to the History of the Monk Class. Last time, I covered 2e, which has an awkward and widely varied approach to the class. I think that for a lot of ...
Using Pollution in Your Game
“Pollution?” I can hear you asking “why should a real life trouble like that be an interesting hazard in a RPG game?” But if a DM plays it smartly, it can turn a hum-drum thing in the background into something ...