Class Concepts Part 2: The Patternist “The Weaver Witches”
Class Concepts Part 2: The Patternist “The Weaver Witches” By: Jesse C Cohoon Class Concepts are a multi-part series on ideas that seem to have escaped many of the game designer’s ideologies when figuring out classes. This series is not ...
Class Concepts Part 1: The Strength Based Magic Users (“The ...
Class Concepts Part 1: The Strength Based Magic Users “The Strength Mage” By: Jesse C Cohoon Class Concepts are a multi-part series on ideas that seem to have escaped many of the game designer’s ideologies when figuring out classes. This ...
16 Dangers of the Riftlands
This week we have another guest post from Jesse Cohoon looking at the Riftlands. The Riftlands are a new type of variable terrain that you can put into your game to give an added challenge, interest and intrigue to an ...
20 Unique Spirits For Your Game
This week on the Campaign Trail, we have a guest post from Jesse Cohoon looking at spirits from around the world for your game. Just roll a d20 to see what you get. Ghosts, demons, oni, natural and elemental forces, ...