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Role Initiative

Role Initiative

Experiment: How To Play D&D With Two Dungeon Masters

A few years back a friend and I had an interesting thought: what if we co-dungeon mastered a D&D game? That is to say that we would both be DMs at the same time, within the same campaign, to the ...
Role Initiative

4 Fantastic Plot Twists for Roleplaying

There are few things a DM can do that will give more satisfaction than surprising the hell out of his or her players. It is a unique natural high that only a face-to-face roleplaying game can provide. That bulging eyes, ...
Role Initiative

And How Many Will Be In Your Party?

There really is no “correct” adventuring party size or number. Most people feel that a group of four to six is a comfortable amount but for others the number can range from just one player all the way up to ...
Role Initiative

12 Famous People Who Play D&D

The words nerd, geek, and gamer have come a long way in the past twenty years. Calling a person one of these names back in the 80’s or 90’s was often intended to be hurtful and insulting. Today, the stigma ...
GM ResourcesRole Initiative

The Endless Character Stats Debate

Here’s a question that every DM gets asked a hundred times: How do you roll stats/attribute scores? Doesn’t sound like a terribly tough question; but, depending on your players and the kind of avatars they are accustomed to playing, the ...
AdventuresD&D 1eD&D 2eD&D 3.5eD&D 4eD&D 5ePathfinder RPGRole Initiative

5 History Changing Events for Your D&D Campaign

Every so often an event occurs that is so huge, so fundamentally game changing, that the path of humanity is altered forever. In modern times, I would argue that the invention of the atom bomb, the First and Second World ...
D&D 1eD&D 2eD&D 3.5eD&D 4eD&D 5ed20d20 ModernGame Systems - MiscellaneousPathfinder RPGPlayer ResourcesRole Initiative

5 Ways To Be A Better Roleplayer

Fundamentally, I look at D&D campaigns as stories. Each adventure or event is a chapter and the campaign as a whole is a novel. It should have set-up, background, main characters, side characters, plots, sub-plots, victories, losses, triumph, and heartbreak. ...
D&D 1eD&D 2eD&D 3.5eD&D 4eD&D 5ed20Game Systems - MiscellaneousPathfinder RPGRole Initiative

A Roleplayer’s Guide To Awkward Moments

If you spend enough time roleplaying, either as a player or as a DM, you will eventually encounter a situation that is supremely awkward or makes you feel uncomfortable. It is almost inevitable given enough experience. After all, many roleplaying ...
D&D 1eD&D 2eD&D 3.5eD&D 4eD&D 5ed20Game Systems - MiscellaneousPathfinder RPGRole Initiative

Should Roleplaying Be Taught in Schools?

Do you think that the education system would benefit from roleplaying being taught to junior high and high school students? This week I want to explore the potential benefits that roleplaying can bestow upon all of us as well as ...
D&D 1eD&D 2eD&D 3.5eD&D 4eD&D 5ed20Pathfinder RPGRole Initiative

6 Ways to Improve Your Combats

Running a good combat situation involves many things like finding a good match between the characters’ skill level and the foes’ abilities, keeping the action fast-paced, and trying to find that sweet spot where the characters feel challenged but not ...