AdventuresD&D 5eD&D Adventurers LeagueForgotten RealmsGM ResourcesOrganized PlayReviews

DDAL: Fire, Ash, and Ruin Review

A few months ago, James Haeck released the Fire, Ash, and Ruin on the DM’s Guild. It’s an Adventurer’s League module for 11th-16th level characters. Before I even dig into the text, two things: one, I worked with James repeatedly ...
2d20ReviewsStar Trek

Star Trek Adventures – Quick Look

If you haven’t had a chance to check out Star Trek Adventures, I finally got a chance to do a dive into this game’s Core Rulebook. Here’s a quick look at the game for you to read which might help ...
D&D 5ePlayer ResourcesReviews

Unearthed Arcana: Order Domain Breakdown

As you may already know, Mearls has been livestreaming his rapid-fire game design efforts lately, in Happy Fun Hour. I’ve only seen a few of them myself, but his commentary on their design thinking as he works is great. Sometimes ...
D&D 5eReviews

Xanathar’s Guide Breakdown, Part Eleven

Here I’d been thinking I’d be writing a UA breakdown this week, but no. I don’t think you really need me to tell you what goes on with one page of character development tables for duergar from Mordenkainen’s Burn Book. ...
D&D 5eReviews

Princes of the Apocalypse Available on Roll20

Today!! Princes of the Apocalypse has been released Roll20. It joins several other digitally converted D&D 5th edition adventure modules that are offered on Roll20. Lost Mine of Phandelver, Curse of Strahd, Storm King’s Thunder, Tomb of Annihilation, Tales of ...
D&D 5eReviewsSpells

Xanathar’s Guide Breakdown, Part Ten

I’m plowing back into Chapter Three: Spells of Xanathar’s Guide to Everything this week. I got through the Fs last week, so let’s see what I can get done before I have to click “Publish” this week. Also, many thanks ...

Conan: Adventures In An Age Undreamed Of RPG Review

Robert E. Howard’s Conan: Adventures In An Age Undreamed Of… that’s a really long title, and you may be more familiar with Mōdiphiüs’s Conan 2d20 RPG. I have been a fan of Conan since a very early age starting with ...
D&D 5eReviews

Xanathar’s Guide Breakdown, Part Nine

We’re getting close to the end of Xanathar’s Guide to Everything now, but Chapter Three: Spells is no joke. I wouldn’t count on me getting through this whole chapter in one article. I’ll be going through the spells in alphabetical ...
D&D 5eReviews

Xanathar’s Guide Breakdown, Part Eight

I’ve been asked to put off my adventure review for a week, so I’m pressing forward with the back half of Chapter Two in Xanathar’s Guide to Everything. This includes traps, downtime activity, and magic items, all of them quite ...
D&D 5eGM ResourcesNentir ValeReviews

Unearthed Arcana: Into the Wild Breakdown

This month’s Unearthed Arcana takes us on a journey. That’s the, um, topic. Journeys? Anyway, this is a rules module for when hour-by-hour wandering through a wilderness region isn’t right for the situation. As Mearls explains in the intro, this ...