Columns

AdventuresGM ResourcesPlanar Mysteries

Reasons Why a Site Might Be Abandoned P2

(Author’s note: I’m picking up where I left off numerically) One of the classic D&D tropes is a party entering a dungeon. Such places are either abandoned, in the middle of nowhere, or, sometimes, under a bustling city, but forgotten. ...
ColumnsD&D 5eHomebrew

Storm Edge Campaign Setting 5: Dragon Variant – Ryujin

Welcome back to the world of STORM EDGE: THE ADVENTURES IN EIGHT ISLES! Last week, we  introduced the lore and variations of each races in The Eight Isles (Click here for refresher).  In it, we have briefly touched on how ...
D&D 5eGM ResourcesPlanar Mysteries

Protecting yourself against psychic damage

(Author’s note: I needed a break from the “tattoo” article and thought that this would present some interesting ideas.) Psychic damage is one of the “flavors” of damage types in 5th edition D&D. But unlike most of the other types, ...
ColumnsD&D 5eHomebrew

Storm Edge Campaign Setting 4: Races of Eight Isles

Welcome back to the world of STORM EDGE: THE ADVENTURES IN EIGHT ISLES! This week, we will be going over the lore and variations of each races in The Eight Isles. The world of The Eight Isles is significantly different ...
ColumnsGM Tips & Tricks

How to create a story through your dungeon, Part 2

Thumbnail art by Wadim Kashin Two weeks ago I started explaining how it is that great dungeons work. What makes a dungeon great and unforgettable? I had a list of things you must take into consideration, using tips from some ...
ColumnsD&D 5ePlayer Resources

Instant Character Backstory

Some days you can spend hours finely crafting the important character beats in your backstory, heaping on lavish descriptions of their childhood home and just how sad they felt when their parents died. Other days you have 15 minutes to ...
ClassesD&D 5eGM ResourcesPlanar MysteriesPlayer ResourcesRaces

Using tattoos in your game P4

In part 1 we gave a definition of a tattoo, examined how different classes might use tattoos, looked at monster markings and tattoos, as w ell as  tattoo power levels. In part 2 we talked about how magic tattoos and ...
ColumnsD&D 5eHomebrew

Storm Edge Campaign Setting 3: World of Eight Isles

Welcome back to the world of STORM EDGE: THE ADVENTURES IN EIGHT ISLES! This week, we are getting into the brief primers on the culture, religions and various locations of The Eight Isles. If you want to know more on ...
ColumnsD&D 5ePlayer Resources

Character Motivation 101

Once you’re done rolling a new character, building their backstory, drawing fan art, and perfecting the character’s voice, all that remains to breathe life into the character is finding the character’s motivation. Great characters, whether in fiction or in Dungeons ...
ClassesD&D 5eGM ResourcesMagic ItemsPlanar MysteriesPlayer ResourcesRaces

Using Tattoos in Your Game, P3

In part 1 we gave a definition of a tattoo, examined how different classes might use tattoos, looked at monster markings and tattoos, as w ell as  tattoo power levels. In part 2 we talked about how magic tattoos and ...