Alternate Barbarian Rages
Both Colin and my friend Stephen have done some great writing about barbarians, thanks to the experience of having two barbarians in the party at the same time. You should definitely read what they have to say, but the short ...
Creating a Magic System P4
A roleplaying magic system can be a pretty cut and dry thing: a spell list, damage, area of effect, and so on, but if done correctly, it can do so much more. Properly done, a magic system can be used ...
Unearthed Arcana: Psionics, Round Four
That’s not the proper name for this UA release, which would be either Fighter, Rogue, and Wizard or PsychicSoulPsionics, but as those are both unhelpful names, you get Psionics, Round Four. This is a new, very 5e take: what if ...
Game prep improvisational tips
You prepared an entire dungeon full of enemies for your players to traverse. They managed to kill all the kobolds except from one, who they plan to interrogate. First question: “What’s your name?”. Now Random Kobold #12 needs a quick ...
Creating a Futuristic Campaign Setting P1
When one thought of the future years ago, people envisioned flying cars, intergalactic space travel complete with aliens, and robots everywhere doing the types of things that the average joe didn’t want to do. Since then, the ideas of the ...
Create tense/horror scenes in your game
Thumbnail art by Anton Fadeev The nobleman you believe to be the head of a cult just left the house, his majordomo went to the room upstairs, and your infiltration as a guard was a complete success. What’s your next ...
The Artificer Class, Part Seven
Now that my review copy of Eberron: Rising from the Last War has arrived, I’m starting my breakdown of it by finishing up the History of the Artificer series. As a reminder, this class went through multiple rounds of public ...
How to handle Downtime Investigation
Thumbnail art by Kemal Gunel I’ve been running with some trouble in the past on how to run a fun downtime session (or at least part of a session). This made me reevaluate how to run them. I looked in ...
Creating a Magic System, P3
A roleplaying magic system can be a pretty cut and dry thing: a spell list, damage, area of effect, and so on, but if done correctly, it can do so much more. Properly done, a magic system can be used ...
Five MORE Commonly Confused Rules in D&D 5e
Dungeons and Dragons 5th edition has a lot of rules. Thankfully, you don’t need to know all of them before you start playing. It is a rare DM or player that reads the Player’s Handbook and the Dungeon Master’s Guide ...