Tribal Knowledge

D&D 5eMagic ItemsTribal Knowledge

Five Magic Items for the Circle of the Moon

Way back in that Twitter thread, I talked about the function of totems as 4e magic items. I suggested that they could be intended for druids, especially the Circle of the Moon, and might boost the stats of lower-CR Wild Shapes, ...
D&D 5eGM ResourcesTribal Knowledge

Long-Term Pursuit

In a conversation with the inimitable Samhaine, we discussed having PCs lead the overland escape of a large group of NPCs – think of it as the Fellowship shepherding the people of Rohan from Meduseld to Helm’s Deep, the travelogue ...
D&D 5eHomebrewTribal Knowledge

Alternate Barbarian Rages

Both Colin and my friend Stephen have done some great writing about barbarians, thanks to the experience of having two barbarians in the party at the same time. You should definitely read what they have to say, but the short ...
D&D 5eDungeon WorldGM ResourcesTribal Knowledge

How Do We Teach Game-Running?

A friend’s Facebook thread got me thinking about how the sweet science of game-running is taught and refined. Now, as you likely know, I’ve been writing for Tribality for more than four and a half years, and helping GMs hone their craft is ...
D&D 5eMagic ItemsTribal Knowledge

Seven New Magic Items

I hope y’all like it when I post collections of largely unconnected magic items, because that’s what I’m doing today. These were originally posted in Harbinger of Doom, and appear here in an updated form.
D&D 5eGM ResourcesTribal Knowledge

The Give Ground Reaction

Way back in February of 2013, during the heady days of D&D Next, I created the Give Ground rule, a reaction that is available to all creatures, and posted it in Harbinger of Doom. That was back before any of ...
Tribal Knowledge

Five Kinds of Plot

Many years ago, I wrote an article for Harbinger of Doom on five kinds of plot found in tabletop, live-action, and video games. Because it was for my personal blog, it heavily emphasized LARPs that formed a (reasonably) common language ...
GM ResourcesTribal Knowledge

5 Tips for Time Travel Stories

Quite a while back, a friend suggested that he’d like to see a post on how to run good time-travel stories in roleplaying games. I originally posted these in Harbinger of Doom – if not an exhaustive guide, then five ...
D&D 5eSpellsTribal Knowledge

Four Spells for Eldritch Knights

I’ve been thinking about the 4e swordmage class lately, and particularly how it both is and isn’t translated into the 5e Eldritch Knight fighter, Bladesinger wizard, and other weapon-and-arcane-casting classes (Valor bards, Pact of the Blade ‘locks, and Arcane Trickster ...
D&D 5eGM ResourcesMagic ItemsTribal Knowledge

Blades of the Abyssal Forge

I’ve had this idea sitting in my list for a couple of months now, and I figure Halloween is as good a time as any to do something with it. A smith captures a bunch of different types of demons ...