20 Sea Encounters
With the Seas of Vodari Campaign Setting arriving soon, and the just announced Ghosts of Saltmarsh adventures module releasing on May 21st, there’s no better time to be a pirate lover, or want to start a seafaring campaign with some ...
Encounters for Pirate and Coastal cities
Can’t wait for Ghosts if Saltmarsh to come out and want to add some piratey stuff to your game? Or has time already passed and you are playing the adventure but want some encounters to add between dungeons when staying ...
Greyhawk – Adventure Awaits!
Greyhawk is the name for a wide variety of stories, involving creatures, villains and heroes set in the lands of Flanaess. Originally created by Gary Gygax, Greyhawk stories have been told and shared by thousands over the years. Overview : ...
Using Religion in your Games P4
For the most part, religions and belief systems are things we experience as a mostly passive participant in their development in our daily lives. Many of us are indoctrinated into a religion or belief system from an early age, being ...
Six Magic Flintlocks (and Magic Tinker’s Tools)
I’ve spent all week – month, whatever – waiting with bated breath for the UA Artificer to drop, and as of this writing it still hasn’t. Instead, here’s a collection of six magical flintlocks that your artificer might use… assuming it ...
5 Homebrew Rules for your game
Session Zero for your new campaign is happening this week. You want your game to play differently, but aren’t sure how to do so. Why not try some homebrew rules? The following list is a group of rules I’ve been collecting ...
“Ring of Fire” Campaign Setting P1
(A/N the picture for this article is the Ring of Fire. All the red marks on the map represent volcanic and/ or earthquake activity.) In real life, the Ring of fire is a major area in the basin of the ...
Slimes: Cooler than you might think
(note: when reading this article, the advice herein applies equally to oozes, jellies, in addition to the titular slimes, though I won’t always call it out in the article, so as not to be repetitious.) When most people hear the ...
What Dungeon Designers can learn from “Bomb Chicken”
(Author’s note: this article is going to be somewhat different than my normal articles, being both gameplay review and interesting design features that GMs / dungeon designers can use in their games. To be fair, I did not actually play ...
Cardslinger Roguish Archetype (D&D 5e)
This week on the Campaign Trail I decided to build out a new archetype for the rogue that would be a good fit for a steampunk, wild west or any setting where people play card games. Playing cards started coming ...