Using Art in Your Game P4
Last time we covered what we’re able to do with the art terminology, what the art is, where and how it was done. This time we’ll talk about the art market itself and patronage. To begin, let’s define an art ...
Living Clay People
I play a lot of fantasy 4X games. This shouldn’t surprise you; I wrote an egregiously long series on domain management games! Well, okay, there are wildly more games in the genre than anyone could play, and I don’t have ...
Top Ways to Incorporate a Fighting Video Game Feel Into ...
Fighting video games are set up for flying fists, feet and fireballs, all of which make for quick action and resolution. Such games seem to come in three varieties. The first type is the tournament style where you have two ...
Playing in a Prepper & Survivalist Campaign P2
What happens in the case of the collapse of society? Such things have happened in the past and are sure to happen again. Last time we compared and contrasted preppers and survivalists, talked about societal collapse, preparations made, skills the ...
World Building – Part 8: Providing New Player Options
I wanted to look at some options you can provide your players to really make your homebrew world feel like a someplace new. If you look at the most interesting campaign settings, they usually have some hook that makes them ...
Playing a Prepper & Survivalist Campaign
What happens in the case of the collapse of society? Such things have happened in the past due to a hurricane, massive earthquake, or widespread wildfire in the past. However, these are only the beginning of the types of disasters ...
Fey Story Seeds
If a strange and mystic being, with or without extraneous antlers, offers you “story seeds” while you stand in a crossroads, a forked tree trunk, a ring of mushrooms, or any sort of bower or grotto, choose your next words ...
One Dozen Disguises to use in your games
There are a variety of reasons why a person might need a disguise: to blend in with and/ or infiltrate a larger group until they can be reunited with their companions, to commit an assassination, to escape an angry mob ...
Mordenkainen’s Tome of Foes Breakdown
As you probably know, Mordenkainen’s Tome of Foes doesn’t go all that deep on player-side mechanics, just a few races and subraces, but that makes it ideal for this week’s article. If I have extra writing time, I may touch ...
Using Art in your Games, P2
Last time we talked about what art is, discussing intelligence, creativity, imagination, display, the artists, and when the art was done. This time we’ll look at the style of the art. In What Style is the Art Done? This ...