Tribal Knowledge: Training as Treasure

There are two little paragraphs in the 5e Dungeon Master’s Guide, plus three bullet points, that offer a wonderful amount of room for expansion: Training, p. 231. In the 4th edition Dungeon Master’s Guide II, there are a few pages on Alternative Rewards, and the group I played 4e with thought this was just about the best thing in the world – thus giving me incentive to explore training as treasure in 5e.

In the Eye of the Beholder: Treasure

Glistening piles of coin, an enchanted sword shining with elvish runes, a trinket stolen from a dragon’s hoard, all of these things are treasure to your players, and they are vitally important to making a storyline set in a fantasy world dynamic. This week, we are going to put treasure in the Eye of the Beholder, and discuss when, and how, to give it to your players.