Brief Description of 5e Classes and Subclasses (Ideal to Show to your Players), Part 7
Thumbnail from Van Richten’s Guide to Ravenloft’s cover
Van Richten’s Guide to Ravenloft came to spook us much earlier than Halloween, and it’s come with new character things to play with! This week we’ll be taking a look at the terrifying subclasses the book has for us.
After surfing the web for a while, I could not find any place in which all the classes and subclasses were briefly explained for a quick read. What I want to create is 4 articles you can give to your players as a DM to help them choose or give an idea of the character they want to play. I tried to explain the best I could in the shortest possible format. I hope it is of use to you, as I expect it to be to my players:
- ARTIFICER – CLICK HERE
- BARBARIAN, BARD, CLERIC, and DRUID – CLICK HERE
- FIGHTER, MONK, PALADIN, and RANGER – CLICK HERE
- ROGUE, SORCERER, WARLOCK, and WIZARD – CLICK HERE
- BARD and PALADIN from Mythic Odysseys of Theros – CLICK HERE
- Subclasses from Tasha’s Cauldron of Everything – CLICK HERE
- Subclasses from Van Richten’s Guide to Ravenloft – YOU ARE HERE
- VRGtR: Van Richten’s Guide to Ravenloft
Classes and Subclasses
College of Spirits (VRGtR)
Become an anchor between the spiritual realm and the mortal one. Using a spiritual focus, these bards can have their bodies become vessels for spirits to tell stories that help themselves and/or their friends to be better at pretty much anything you may need. These spirits can also aid them or their friends by guiding their actions or giving the knowledge of spells that would normally be outside of their bounds.
The Undead (VRGtR)
Channel the energies of your undead patron, be it a lich, a mummy or some other creature that passed their timeframe. Warlocks with undead patrons can become a form of dread that terrorizes their enemies and deal necrotic damage, as well as making them last some extra hits in battle. When defeated, these undead warlocks can release a necromantic wave of damage around them and remain alive.
Are you looking to have all these descriptions in one single place without the constant need for an internet connection? I created a product just for that! It is called Candlekeep’s Guide to Adventuring for Novices. It’s a COPPER Best Seller on the DM’s Guild!
In it, you will find them all constantly updated and organized in easy to read print-friendly format, with images to help out new players: