Reining in Dexterity: Initiative House Rule Option #3
Michael Long has posted two articles on interesting ways to make Initiative faster and more fluid in 5e. Those articles, plus an ongoing conversation with J.M. Perkins about Strength vs Dexterity in D&D (and roleplaying games in general), inspired the ...
5 Ideas on How to Run a Heist
A heist is a theft with a focus on planning, execution and the aftermath. Heists are a classic scenario that is common in movies, television and books, but they’re a scenario that’s rarely seen in tabletop RPG games. We all ...
Comic Book Characters like RPG Players?
Could you take some ideas from this video for your role-playing game? I think Mike Rugnetta has a lot of great ideas on how to treat the characters in your games. And also how players should be looking at their ...
Spells for D&D 5th Edition [Part 2]
This week I took a look at Bigby’s spells. Last week I put together two spell conversions: Melf’s Unicorn Arrow and Melf’s Slumber of Arrows, and there were some critiques on the power and level of those spells. So I will be ...
The Paladin Class, Part Two
In last week’s article, we saw the origins of the Paladin class in OD&D; as we move into AD&D 1e, the class changes extremely little. The 1e Player’s Handbook cleans up the information presentation substantially and gives Paladins a different ...
Waves of Enchantment: Marine Magic for 5th edition
Even the early days of roleplaying were seeded with aquatic magic items, from the helmet of underwater action to the Apparatus of Kwalish. Almost all of these items were designed for surface races to spend time beneath the waves. In “Waves of Enchantment” I’ll ...
System Agnostic: Fisher Binding (Epic Spell)
This epic level magic binds a specific office (a kingship, mayoral office, or other… although lesser offices can usually not afford the incredibly steep material costs of the spell) with a specific land. While this spell is in effect, the ...
6 Ways to Improve Your Combats
Running a good combat situation involves many things like finding a good match between the characters’ skill level and the foes’ abilities, keeping the action fast-paced, and trying to find that sweet spot where the characters feel challenged but not ...
Paizo’s “The Emerald Spire” for 5th edition, Part 3
Late last year, Paizo Kickstarted a superdungeon called “The Emerald Spire“. Along with the characteristicly beautiful production value and stunning art, each of the 16 levels of this detailed module has its own fold-out map in the style of Paizo’s other ...
Character Creation: Background Stories
A guest post by Ben J. Latham My character is a first level wizard. I met my fellow adventurers a bar. Sometimes, as a DM, you will encounter characters who have written the previous line as a background story. They ...