GM Resources

ColumnsGM ResourcesMonsters & NPCsSystem Agnostic

System Agnostic: Tropes, and Monsters Playing With Type

The response for one of my previous articles Grokking Orcs was overwhelming and overwhelmingly positive, thank you! Some people brought up some very good critiques + suggestions, and by far the most consistent one was that the setup I was ...
ClassesD&D 5ePlayer ResourcesThe Game Room

Blowing up your Campaign: Pyromancers for 5e Alchemists

The Pyromancer is an archetype for the Alchemist class and is one of eight traditions, including Metamoporhs, Poisoners, Artificers, Reanimators, Herbwardens, and more. You’ll need the core class presented in the original article and this to play the pyromancer. Pyromancer Bonus ...
D&D 5eMonsters & NPCs

Bringing Troll’s Sexy Back

By Matthew Leopin The Dreaded Troll In the early days of Dungeons &Dragons the most dreaded of monsters at early levels was the Troll. The troll was unpleasant, obnoxious, and often solitary, but most of all, it regenerated. And it was ...
Aquatic / PirateClassesMonsters & NPCsNautical NonsenseRacesSeas of Vodari

D&D 5e Aquatic Campaign – Monster & Hero Race Options

I run a weekly game D&D 5e game in a seafaring setting called Vodari. For this week’s Nautical Nonsense column I wanted to gather up all the aquatic monster races and hero races in one handy list that I draw ...
Aquatic / PirateD&D 5eFrom the DepthsMonsters & NPCsPlayer ResourcesRaces

Aquatic Allies: Cecaelias

Art by riviel The history of the cecaelias as a race is all but unknown to scholars of the surface world. Though some surface dwellers believe they are a subrace of merfolk, this race of cephaloids, and indeed the merfolk, ...
AdventuresColumnsGM ResourcesHomebrewsMonsters & NPCsSystem Agnostic

System Agnostic: The Home of the One Hundred Saved (Shelter ...

Yesterday, in my column Survivalist Gaming I discussed the concept of treating dungeons as the fantasy equivalent of fallout shelters (aka shelter dungeons). Today, I want to actually outline a dungeon concept predicated on this concept including its history, monstrous ...
Game SystemsGM ResourcesHomebrewsPathfinder RPGSettingsSurvivalist Gaming

Survivalist Gaming: Dungeons as Fantasy Fallout Shelters

There are as many kinds of dungeons as there are monsters: living dungeons, conquered dungeons, ruined places, and many more. But dungeons work best when they have a plausible reason for their existence. If it has living inhabitants, there needs ...
D&D 5eGM ResourcesThe Game Room

17 Magical Weapons for 5th edition

The lands of Magnamund were created by Joe Dever for the 1984 Choose Your Own Adventure novels of Lone Wolf, a Kai monk who finds himself the sole survivor of a massacre that killed his friends, colleagues and mentors. In the ...
ClassesD&D 5eThe Game Room

5th edition Alchemists (Artificer, Metamorph, Poisoner)

[The Alchemist originally appeared at www.gameschangelives.com, and has been updated here to include new playtest information. Five (5) additional alchemical traditions will be posting here in Rich’s Gameroom over the next few months.] About the Alchemist The alchemist for 5th ...
D&D 5eFrom the DepthsRaces

Aquatic Allies: Lizardfolk

Lizardfolk Lizardfolk are typically seen as primitive humanoids with minimal intellect and a brutal, highly territorial culture. Though that is true in many villages, lizardfolk honor intuition and wisdom in a way most civilized cultures cannot understand. Lizardfolk adventurers are ...