Fey Weapons

By request from a reader, today’s article is about the magical weapons that the fey wield, or that the Archfey grant to their leal servants. This week should have returned to Domain Rulership, but I’m stalling on that for a week, just in case Mearls releases an Unearthed Arcana that is all about late-game play, how to spend filthy lucre at high levels, and domain play next week. Also, Colin did some great work with fey magic items in a recent EN5IDER article, so if you’re an EN5IDER patron, check it out!

The Problem of Ogre Power

Dating back to… I think it was the release of D&D Basic, I’ve been rankled by the design around ability-score-boosting items in D&D 5e. I got to thinking about ability-score-boosting magic items. I’ll explain why, and I’ll offer alternatives – but even if you don’t agree with my reasoning, these six items might still have a place in your campaign. Items first, design conversation afterward.

Make it Personal – Magic Items & Your Campaign

Let’s look at how to make those magic items we give out to players a little more personal. We’re 6 levels and 16 session into my 5th edition campaign set in the Nentir Vale. Along the way I provided my players with some magic items I personalized for them. This week on the Campaign Trail, I’ll provide strategies for giving out magic items, example magic items I created (from scratch or by simply tweaking an existing magic item) and the bit of history I write for each to bring them to life.

Treasures of the Fey Market

If you’ve been following my series on the fey, you already know that I love goblin markets and their curios. In this article, I’m offering a combination of new magic items and reskinned magic items from the DMG, tweaked to suit a fey merchant or a Ye Olde Curiositie Shoppe. I make no secret of my love for curiosity shops in games, such as Arkham Horror. In the Dust to Dust LARP, there’s an in-game location called Daynor’s Curiosity Shop that is intermittently open, and (other than the translation to tabletop use), any of these items might be found there, if you’re lucky.

D&D 5e – Magic Item Guide

The Magic Item Guide was one of my favorite guides that was on Wizards of the Coast Community boards. It will soon be deleted along with the rest of them this Thursday (now November 5th)! So I ported it over into HTML, and reformatted and did a lot of editing for use here. I hope to add some Navigation aids that will help moving around the document as I research items. (I’ve added them) But for now, this is a great list to use as a DM when deciding on what magic items you are going to be placing into your campaign.

A Fire Hose of Homebrewed Content

D&D 5th Edition is a ridiculously fun environment for homebrewed design. It offers an incredible sense of adaptability, with just enough structure to make it clear how things fit together. The blogsophere and various message boards have frickin’ exploded with great free content. Accordingly, the following is a roundup of subclasses, spells, magic items, and so on from my personal blog, Harbinger of Doom, as well as things from my friend Stands-in-Fire’s blog.

(Perhaps you are wondering about the image, which is Militia Company of District II under the Command of Captain Frans Banninck Cocq, by Rembrandt, otherwise known as The Night Watch. I really like it, and it portrays a group of people who are ready to do some serious adventuring.)

Magic Ammunition – Arrows (D&D 5e Homebrew)

When I’m a player, one of my favorite PC builds is an archer that shoots magic arrows with interesting splash effects (versus just a +2 to attack and damage rolls). When my PC is shooting arrows I want to be more than just Robin Hood, I want to play someone like Hawkeye, Green Arrow or League of Legend’s Ashe (see photo above). The D&D 5th Edition Dungeon Master’s Guide is tops, but I really wish they provided a little more content for magical ammunition for archers who can’t just enchant arrows. I really like the magic ammunition found in D&D 4th edition’s Adventurer’s Vault 2 and there are lots of sources for magic ammo in Pathfinder & older version of D&D too. One of my players was recently asking for magic arrows, so I thought I’d post my magical ammunition conversions/creations for D&D 5th edition.