Craft of the Game: Creating a Minimum Viable Product, P2
Tabletop gaming is filled with excellent ideas, but what happens when you have an idea that you want to share with others? The first step in doing so is creating a “minimum viable product.” At its core, a minimum viable ...
Developing a Language for Your Game
(Author’s note: The idea for this article came about when I was talking with some people on a social media site. I hope you enjoy it!) Tabletop RPGs are filled with races and many times their languages fall into one ...
Creating a magic system for your game P1
A roleplaying magic system can be a pretty cut and dry thing: a spell list, damage, area of effect and so on, but if done correctly it can do so much more. Properly done, a magic system can be used ...
The Single Race Campaign P1
When a DM starts a new game with a single race available, you might think that that severely limits your choices. But does it truly? In some senses, yes it’s true. Yet in others, this is not necessarily so. A ...
Craft of the game: Creating a Minimum Viable Product
Tabletop gaming is filled with excellent ideas, but what happens when you have an idea that you want to share with others? The first step in doing so is creating a “minimum viable product.” At its core, a minimum viable ...
Review of Underhero
(Author’s note: this review is based on watching a playthrough of Underhero game; I did not play it myself. However, because the game is neat, I thought the game developers could use some props for their hard work, that’s why ...
A Matter of Scale
Scale is an important consideration when designing your campaigns, but it’s one overlooked too often because most GMs figure that scope is something that’ll be expanded upon throughout the campaign. Consider these different types of scale for your campaign. Size ...
A World Without Light, P3
Thirteen Treasures of ancient time, thirteen lessons of Rul in rhyme. To find the jewels in secret places, follow where the compass faces. If returned from the shore beyond, a new day dawns for Octopon. But if they fall into ...
A World Without Light P2
The darkness is alive and hungry, striking without warning and mercy when you least expect it. Its power lies in the fangs, claws, and tentacles of the creatures, the Grues that inhabit it. It is our duty to fight the ...
A World Without Light
Imagine a world where light never was – or at least not the light that we know and enjoy on the earth. Picture a world engulfed in a perpetual night where even the stars didn’t even make much difference in ...