Unearthed Arcana: Divine Domains Breakdown

One of these days, I’ll start managing two-article weeks again, and my columns will return to their normal schedule. This is the week of America’s favorite secular food holiday, and I’ll be mostly or entirely offline Wednesday evening through Saturday morning, so this week is not the one. Today, though, Rogers and Hammerstein have Unearthed new Arcana for us: three new domains for clerics. Where barbarians and bards were two of the classes narrowest in options, the cleric stands tied with the wizard for the most in the initial release (if you count Death from the DMG), and they stay even in the Sword Coast Adventurer’s Guide as they each tack on one more. Let’s see what the Forge, Grave, and Protection domains offer.

Tribality Publishing – Genies

SECRETS IN THE SANDS

Tribality Publishing has recently released a new publication on DriveThruRPG. This is the eighth product we’ve released: Genies, written by Colin McLaughlin. GENIES offers new options for genies and those that seek to serve or master them. Inside you will find what you need to challenge players with genies, and reward them for their victories or service.

Unearthed Arcana – The Faithful

This month (it was meant for July, but this came in a little late), a 3 page Unearthed Arcana PDF presents two new options that allow arcane casters to express their faith in the gods. Warlocks get the Pact of the Seeker and Wizards get the Theurgy arcane tradition. As always, remember this material is playtest ready but is likely not perfect.

WotC Sage Advice – Rules Answers: June 2016

In case you missed it yesterday, there is a new Sage Advice article on the Wizards of the Coast D&D website by Jeremy Crawford. The focus of this month’s Sage Advice is on rules answers regarding a variety of subjects such as multiclassing, combat, spells, monsters and more.

Civil War: 4 More Avengers – Character Builds for D&D 5e

Captain America: Civil War has been out since May 6th and has already made over a billion at the box office worldwide. Whenever a superhero movie comes out, I can’t help but think about how I would build the heroes and villains.  Trying to create super hero player characters for D&D has its flaws (but they’re still fun to build like the 6 Avengers I built last year).

This week on the Campaign Trail I thought I’d offer DMs some premade characters to use or for players to look at for ideas when creating their next PC.

Archfey Patrons

I’ve covered a lot of elements of the fey in the course of this series. Today I want to talk about one of the main reasons that we care about them in the first place: warlocks take them as patrons (and some paladins swear Ancient oaths to them). But there’s only one kind of Patron – that is, all Archfey warlocks have the same Patron powers, even though the Archfey themselves are as different as Summer and Winter. That has always sat a bit oddly with me, so in this article I’ll be talking about some kinds of Archfey and the ways each of them is a bit different.

Tribality Publishing – Mysteries of the Gods

THE GODS DEMAND A SACRIFICE

We have a new publication on DriveThruRPG today. This is the sixth product we’ve released: Mysteries of the Gods written by Brandes Stoddard. In the worlds of fantasy, the gods are mighty, their works are evident to all. The clergy stand between the gods and mortals, receiving the commands of the gods and guiding the prayers of the faithful.

The Three Musketeers & Swashbuckling Ideas for Your Next PC

Are you looking to stop a plot against the King or sail the high seas in search of adventure?

I love the Three Musketeers book, the movie from 2010 (yep I do), and the current TV show. I also like building out characters inspired by my favorite characters onscreen such as the Fantastic Four, Avengers and Guardians of the Galaxy. This week on the Campaign Trail, I thought I would provide a collection of swashbuckling PCs inspired by these iconic characters that can be used in a swashbuckling adventure.