Classes

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Using Tattoos in Your Game

Tattoos are often very personal things. They may represent a person’s oath, be a memento, or a way to access their power. But why limit it to those types of things? With a bit of thought and preparation, tattoos can ...
Campaign TrailClassesD&D 5e

Cardslinger – Sorcerous Origin for D&D 5e

This week on the Campaign Trail, I’m sharing a new sorcerous origin that I created for a weird west/fantasy mix campaign I am planning to run later this year. Sorcerers are those rare individuals who are naturally connected to the ...
Campaign TrailClassesD&D 5e

Maverick – Roguish Archetype for D&D 5e

This week on the Campaign Trail, I’m sharing a new roguish archetype that I created for a weird west/fantasy mix campaign I am planning to run later this year. Rogues use skill, stealth, and precision over brute force to overcome ...
Campaign TrailClassesD&D 5e

Way of the Pugilist – Monk Tradition for D&D 5e

Monks channel ki, the magical energy that flows through all living bodies. In combination with martial training, ki can be harnessed to far exceed the capabilities of their physical body. I thought it would be interesting to create an old-timey ...
ClassesGM ResourcesPlanar Mysteries

“Shadow Pact” for the Endless Dark Patron

Riddle: It cannot be seen, cannot be felt, Cannot be heard, cannot be smelt. It lies behind stars and under hills, And empty holes it fills. It comes first and follows after, Ends life, kills laughter. What is it? Answer: ...
ClassesPlanar MysteriesRaces

New Player Character Race: “Dog”

Author’s note: This is a stab at making a tongue-in-cheek character race, but also trying to look at things realistically. New Playable Character Race: Dog Size: Tiny to medium 6” – 44” Speed: 20 – 50 ft, Dependent on breed. ...
ClassesD&D 5eEberronHistory of the ClassesReviews

The Artificer Class, Part Seven

Now that my review copy of Eberron: Rising from the Last War has arrived, I’m starting my breakdown of it by finishing up the History of the Artificer series. As a reminder, this class went through multiple rounds of public ...
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Creating a Magic System, P3

A roleplaying magic system can be a pretty cut and dry thing: a spell list, damage, area of effect, and so on, but if done correctly, it can do so much more. Properly done, a magic system can be used ...
ClassesD&D 5eHistory of the Classes

The Artificer Class, Part Six

Today I’m finishing my exploration of Rich Howard’s Alchemist class, with the Irezumi, Metamorph, Poisoner, Pyromancer, and Re-Animator subclasses. Have I mentioned that Rich created an impressive array of subclasses? The best part, though, is how none of them tread ...
ClassesD&D 5eHistory of the Classes

The Artificer Class, Part Five

My text for today is a little unusual, in that I’m covering something from Tribality Publishing. One of our earliest and most successful releases is Rich Howard’s Alchemist class. It includes an Artificer tradition among its subclasses, so it belongs ...